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Re: Scaling

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Schrai is not online. Schrai
Joined: 24 Jan 2011
Total Posts: 859
04 Jul 2014 12:56 PM
Alright, so right now I'm in the process of developing weapons.
Would anybody be kind enough to tell me how to scale models down?
I've tired Bv.4 but for some reason it kept cloning everything.
I've tried a scaling tool, but I'm not sure how to use it because the provided instructions were nonspecific and convoluted.

If anyone could tell me how it's one, I'd appreciate it.
If somebody could come with me to rescale it for me so I don't make a mistaken, I'd appreciate it even more.
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Schrai is not online. Schrai
Joined: 24 Jan 2011
Total Posts: 859
04 Jul 2014 01:00 PM
How it's done**
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jmanFlemmingo is not online. jmanFlemmingo
Joined: 09 Apr 2011
Total Posts: 1243
04 Jul 2014 01:04 PM
Install this plugin, when you do click on your model and then click on the button that hass 4 red dots on it then scale your gun to whatever Percentage and then click Apply scale, you must use models instead of parts

http://www.roblox.com/Model-Resize-Plugin-Lossless-item?id=143613186
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drew8732 is not online. drew8732
Joined: 01 Apr 2010
Total Posts: 1965
04 Jul 2014 01:18 PM
Usually people use what's called a minimap script, it takes everything in workspace and scales it down depending on your "scale" variable at the top of the script. Find one in free models and put it into your place.

The scale is the fraction of the original model that your minimap will be. So a scale of 1/5 would make the minimap 1/5 the size of the template. Improper and negative scales make the minimap bigger. (Like 3/2, -1/4)

The minimap will make itself when you press the Play button in Studio, or run the place. From there, you can make the minimap into a gun.

http://www.Roblox.com/Forum/ShowPost.aspx?PostID=59294179
^My weapon guide, just for some extra info.
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Schrai is not online. Schrai
Joined: 24 Jan 2011
Total Posts: 859
04 Jul 2014 01:19 PM
Thanks, man.
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