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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Is this hard to do?

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Cryptize is not online. Cryptize
Joined: 01 Oct 2010
Total Posts: 949
04 Jul 2014 02:42 AM
I just want to make it so when you enter the game you appear as a mesh. Just, a mesh that can move around freely and all you see is that mesh. It would be appreciated if someone wrote this, thanks!
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AnonyAnonymous is not online. AnonyAnonymous
Joined: 23 Jun 2013
Total Posts: 6332
04 Jul 2014 02:58 AM
You could also just add the mesh parts within the limbs of the player as soon as their Character is added to workspace.
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Cryptize is not online. Cryptize
Joined: 01 Oct 2010
Total Posts: 949
04 Jul 2014 01:24 PM
How would you do that?
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AnonyAnonymous is not online. AnonyAnonymous
Joined: 23 Jun 2013
Total Posts: 6332
04 Jul 2014 01:27 PM
Mesh = Instance.new("SpecialMesh")
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(Char)
for _,v in pairs(Char:GetChildren()) do
if v.ClassName == "Part" then
Mesh.Parent = v
end
end
end)
end)
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