ajmhm1111
|
  |
| Joined: 22 Jun 2013 |
| Total Posts: 164 |
|
|
| 02 Jul 2014 09:51 AM |
July 02, 2014 ( 0.156.1.48144 → 0.157.0.48223 ) Added Class BinaryStringValue Added Class CSGDictionaryService Added Class ClientReplicator Added Function ClientReplicator.RequestServerStats Added Class NegateOperation <-- Added Class PartOperation <-- Added Class UnionOperation <-- Added Property ReflectionMetadataClass.Insertable Added Function GuiService.GetBrickCount Added Function GuiService.GetConnectorCount Added Function GuiService.GetErrorMessage Added Function GuiService.GetInstanceCount Added Function GuiService.GetVoxelCount Added Function GuiService.SetErrorMessage Added Event GuiService.ErrorMessageChanged Added Event NetworkReplicator.StatsReceived Added EnumItem HumanoidStateType.RunningNoPhysics Changed value of enum item HumanoidStateType.Running from 10 to 8
--ajmhm1111 |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 10:50 AM |
Apparently, we're just waiting for mobile.
FK YOU MOBILE I WANT MY CSG! |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 10:57 AM |
| Mobile was a terrible idea anyway. |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 11:10 AM |
Added Class BinaryStringValue *WAT IS THIS CAN WE MAKE STRING OF BYTES NOW Added Class CSGDictionaryService *Dis is probably to allow having multiple of the same CSG part without duplicating the data Added Class ClientReplicator *Ogm what is this Added Function ClientReplicator.RequestServerStats *ogm Added Class NegateOperation <-- Added Class PartOperation <-- Added Class UnionOperation <-- Added Property ReflectionMetadataClass.Insertable Added Function GuiService.GetBrickCount Added Function GuiService.GetConnectorCount Added Function GuiService.GetErrorMessage Added Function GuiService.GetInstanceCount Added Function GuiService.GetVoxelCount Added Function GuiService.SetErrorMessage Added Event GuiService.ErrorMessageChanged Added Event NetworkReplicator.StatsReceived Added EnumItem HumanoidStateType.RunningNoPhysics *wat is this Changed value of enum item HumanoidStateType.Running from 10 to 8 |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 12:44 PM |
Added Function GuiService.GetBrickCount Added Function GuiService.GetConnectorCount Added Function GuiService.GetErrorMessage Added Function GuiService.GetInstanceCount Added Function GuiService.GetVoxelCount Added Function GuiService.SetErrorMessage Added Event GuiService.ErrorMessageChanged
Custom loading screens as well, no? :D
~The herp lerped a derp~ |
|
|
| Report Abuse |
|
|
jasondee1
|
  |
| Joined: 26 Jul 2008 |
| Total Posts: 8002 |
|
|
| 02 Jul 2014 12:45 PM |
| IM SO EXCITED I COULD EXPLODE |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 01:30 PM |
| IM SO EXPLODED I COULD BE EXCITING |
|
|
| Report Abuse |
|
|
Dicentium
|
  |
| Joined: 28 Aug 2011 |
| Total Posts: 18560 |
|
|
| 02 Jul 2014 01:30 PM |
| EXPLODED IM SO EXCITING IT COULD BE |
|
|
| Report Abuse |
|
|
|
| 02 Jul 2014 02:24 PM |
| THIS CHEMICAL COMPOUND I HAVE IN A GLASS TEST TUBE IS SO EXCITED I'M SCARED. |
|
|
| Report Abuse |
|
|
jasondee1
|
  |
| Joined: 26 Jul 2008 |
| Total Posts: 8002 |
|
| |
|
| |
|
| |
|
jasondee1
|
  |
| Joined: 26 Jul 2008 |
| Total Posts: 8002 |
|
| |
|
| |
|
|
| 03 Jul 2014 05:06 AM |
ITS SO NEAR
I CAN HEAR IT
HEAR HEAR HEAR HEAR IT
ITTTTTT
NOT HERE
HEAR
HEEAAR I CAN HEAARR IT
wat |
|
|
| Report Abuse |
|
|
jasondee1
|
  |
| Joined: 26 Jul 2008 |
| Total Posts: 8002 |
|
|
| 03 Jul 2014 06:04 AM |
I CAN HEAR IT COMING
THE SCREAMS
OH GOD THE SCREAMS
HIDE YO KIDS
HIDE YO WIFE
HIDE YO GOATS |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 06:55 AM |
"Added Class ClientReplicator"
U WOT M8 |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 09:57 AM |
| Didn't you know? Roblox are adding in multiplayer so we need client replicators. |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 11:39 AM |
| That sentence made no sense u idiot T_T |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 02:44 PM |
"That sentence made no sense u idiot T_T"
:(
I love when people say "That made no since" |
|
|
| Report Abuse |
|
|
jasondee1
|
  |
| Joined: 26 Jul 2008 |
| Total Posts: 8002 |
|
|
| 03 Jul 2014 03:54 PM |
| i cnt ndersnd u all spek rel englesh LUA mastr raice |
|
|
| Report Abuse |
|
|
cool12309
|
  |
| Joined: 21 Sep 2008 |
| Total Posts: 1442 |
|
|
| 03 Jul 2014 05:50 PM |
what is CSG what is BinaryStringValue for what is Negate/Part/UnionOperation guys I'm confuze |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 05:55 PM |
Google CSG
Nobody knows what binarystringvalue is for |
|
|
| Report Abuse |
|
|
|
| 03 Jul 2014 06:06 PM |
A BinaryStringValue stores a very memory efficient string, using only a and b. Idk.
CSG stands for Constructive Solid Geometry, and it allows you to make meshes subtract other meshes and stuff. |
|
|
| Report Abuse |
|
|
cool12309
|
  |
| Joined: 21 Sep 2008 |
| Total Posts: 1442 |
|
|
| 03 Jul 2014 06:16 PM |
oh my god CSG is like god
but maybe can we focus on unlocking a bunch of needless things, like insertservice and stuff :| |
|
|
| Report Abuse |
|
|