rany100
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| Joined: 01 Oct 2010 |
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| 29 Jun 2014 11:52 AM |
While I do love these physics, like a lot, it has it's faults. In places where there's a high concentration of parts (Such as stairs, a high-detailed model, etc.) the player is constantly sliding around.
I'm fairly sure this is just left over from the previous physics since if you were to make a flooring of 1x1 bricks you'd slide around. The solution for this would be to have an invisible part that spans over the flooring. Currently, the only solution to fixing these sliding steps is either a script that removes the new physics entirely, or having bigger steps. Apparently, in the game I am constructing, I need the player momentum for some vehicles and I'd rather not have obnoxiously large steps everywhere.
I request you please change this so ceases to happen. Thanks for your time.
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| 29 Jun 2014 11:53 AM |
/e support
Damn, I forgot to add my siggy. |
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rany100
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| Joined: 01 Oct 2010 |
| Total Posts: 4446 |
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V85
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| Joined: 16 Nov 2008 |
| Total Posts: 823 |
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| 30 Jun 2014 08:29 AM |
| Support, sliding is for ice |
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rany100
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| Joined: 01 Oct 2010 |
| Total Posts: 4446 |
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