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| 29 Jun 2014 05:04 PM |
script.Parent.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Head.Position = (22, 0.59, -16.1) end)
y no work |
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| 29 Jun 2014 05:05 PM |
Vector3.new(x, y, z)
But using that will cause a severe case of "Decapitation", followed by death. |
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| 29 Jun 2014 05:06 PM |
so
script.Parent.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Head.Position = Vector3.new(22, 0.59, -16.1) end)
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| 29 Jun 2014 05:08 PM |
| Yes, if you don't mind having no head until you respawn :) |
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| 29 Jun 2014 05:12 PM |
so
script.Parent.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Torso.Position = Vector3.new(22, 0.59, -16.1) end)
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| 29 Jun 2014 05:13 PM |
| You have to CFrame it, but yes, the Torso. :P |
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| 29 Jun 2014 05:18 PM |
so
script.Parent.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(22, 0.59, -16.1) end) |
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