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Re: User mesh uploading

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fireking100489 is not online. fireking100489
Joined: 10 Mar 2011
Total Posts: 5586
28 Jun 2014 05:43 PM
Like the sound upload, we can upload meshes. The maximum would be whatever the ROBLOX engine could handle (I think it's around 50,000 poly's maybe more?) Anyways, the uploading of user meshes would increase game quality and ultimatly make games look better. We could make a house in Blender 3D (Would be WAAAY more detailed), upload the texture files along with it, and then have an option for it to collide or not. The supported mesh files would be .MESH, .obj, .mdl, and .3DS. Meshes are a good thing, and I think you, ROBLOX, should bring them back. The feature could come out the same time the CSG modeling comes out or 2015. But we need the option to upload user meshes, so everything will look higher quality.
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StikMasterShedletsky is not online. StikMasterShedletsky
Joined: 02 Feb 2013
Total Posts: 184
28 Jun 2014 05:44 PM
thats the CSG modeler which is coming out soon
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fireking100489 is not online. fireking100489
Joined: 10 Mar 2011
Total Posts: 5586
28 Jun 2014 05:45 PM
No it is not. In the livestream, they said it wouldn't support actual mesh files. I want REAL meshes. I can build a mountain in Blender faster than I can in ROBLOX, without using any plugins.
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DataStore is not online. DataStore
Joined: 07 Feb 2012
Total Posts: 8540
28 Jun 2014 06:11 PM
@Fire,
As far as I'm aware, ROBLOX have said that uploading meshes won't be back. The cited reason, I believe, is that it doesn't fit in with their view of ROBLOX's future.

Also, whilst you can create a mountain in a 3D modelling program "faster", it wouldn't have any form of collision. This is why the CSG modeler is far more beneficial.
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V85 is not online. V85
Joined: 16 Nov 2008
Total Posts: 823
28 Jun 2014 07:03 PM
I still support, they got rid of it due to moderation problems, so basically their saying they can moderate sounds easier, I'm so sure of that, just make the meshes paid for, I'm sure more people can record a sound then have a 3D editing program which would make it easier to moderate, yeah support
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Firewarrior321 is not online. Firewarrior321
Joined: 09 Dec 2011
Total Posts: 3443
28 Jun 2014 07:41 PM
Less bricks. Less lag.
Oyush.

>I will rip out your duodenum
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Xelia4 is not online. Xelia4
Joined: 19 Jul 2012
Total Posts: 512
28 Jun 2014 08:15 PM
ROBLOX never actually made "mesh uploading", it was just something that was never made unavailable.

ROBLOX never intended to have users upload meshes, it was just there through a loophole or whatever.

So ROBLOX removed it.
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Stormcell is not online. Stormcell
Joined: 28 Sep 2008
Total Posts: 343
28 Jun 2014 08:19 PM
Not sure if ROBLOX has the manpower to moderate every single one of your uploaded meshes, plus that's all good and well that you can make a pretty game, but meshes are just visible, most don't physically interact like they should.

I like the idea, only I'm apprehensive to say that it would be successful, there's a reason it was removed one time.
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FCEFEAR is not online. FCEFEAR
Joined: 09 Oct 2010
Total Posts: 116
20 Feb 2015 02:48 AM
It is possible to import a file from Blender. Not sure how though, but it can be done.
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ThaneDev is not online. ThaneDev
Joined: 08 Apr 2009
Total Posts: 1600
20 Feb 2015 02:56 AM
/\ Their is a script that will make it if you input the results from opening the mesh file with notepad.
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TheRobloxian909 is not online. TheRobloxian909
Joined: 08 Aug 2013
Total Posts: 2444
20 Feb 2015 03:01 AM
u dumb necrobumpers
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ThaneDev is not online. ThaneDev
Joined: 08 Apr 2009
Total Posts: 1600
20 Feb 2015 04:46 AM
/\ No you dumb
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