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| 27 Jun 2014 01:02 AM |
| How do I make a sound that plays where only 1 person can here it when they join? |
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| 27 Jun 2014 01:12 AM |
| Can someone please help? Everytime someone joins, everyone can hear the sound again! I want it to where only the person who just joined can hear that sound! |
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| 27 Jun 2014 02:26 AM |
Put it in their PlayerGui...
SoundId = 00 -- Sound's Id function cSound(id,pa) local s = Instance.new('Sound', pa) s.SoundId = 'http://roblox.com/asset/?id='..id s.Looped = false s.Name = 'IntroSound' end game.Players.PlayerAdded:connect(function(plr) cSound(SoundId,plr.PlayerGui) end)
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 02:31 AM |
| Do you mean the sound only plays for one person in the server? |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 02:47 AM |
| The localscript should work then. And have it disable itself once it's finished. |
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