Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 01:01 AM |
| I've seen tutorials on make homing bricks, but I can't figure out how to have, a missle made up of multiple objects to home in on something. Any ideas? |
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| 27 Jun 2014 01:05 AM |
For instance using RocketPropulsion RocketPropulsion = Instance.new("RocketPropulsion) RocketPropulsion.Target = InsertTargetHere The target would be something such as for example RocketPropulsion.Target = Player.Character.Torso Not sure how you intend to get the target though. |
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| 27 Jun 2014 01:06 AM |
| In addition, the RocketPropulsion would have to be in the brick you intend to move and you would use RokcetPropulsion:fire() to activate it. |
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Zerio920
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| Joined: 06 Apr 2012 |
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| 27 Jun 2014 02:22 AM |
| I already know that, but it only seems to work for one brick, not a group of bricks. |
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| 27 Jun 2014 02:40 AM |
| Try welding the parts together. |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 02:42 AM |
Isn't there a faster way? 'Cause my object is made up of multiple small pieces.
Anyone really experienced with scripting can help me on this? |
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Zerio920
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| Joined: 06 Apr 2012 |
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| 27 Jun 2014 02:51 AM |
Yeah it doesn't work. The model is made up of pieces CFramed into one another, and RocketPropulsion requires the parent brick to be unanchored, which destroys the model. So that's out of the question.
Any other ideas? |
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STRlKES
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| Joined: 15 Jun 2014 |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 03:04 AM |
| Do you mean surface welding them? |
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| 27 Jun 2014 03:17 AM |
| He means using a loop and Instance.new("Weld") to weld all the blocks. |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 03:35 AM |
| Is welding supposed to prevent the bricks from falling apart when they're unanchored? Because I tried what you said and the model just fell apart... |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 03:38 AM |
| I tried a plugin but that didn't seem to work either. How do these work?? |
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| 27 Jun 2014 03:41 AM |
Yes, that's what welding does.
You should search "weld script" in the free models and see/test how it works. |
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| 27 Jun 2014 03:42 AM |
| From the first one(in relevance), I had to name a part "MainPart" then I had to group everything and put the script in the model. |
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Zerio920
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| Joined: 06 Apr 2012 |
| Total Posts: 3311 |
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| 27 Jun 2014 04:19 AM |
| Thanks that helped a lot. :] |
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