Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 12:55 PM |
I want this to put a sphere around you that lets you move fast for a bit. Output is saying line 58, my final connection, but I don't know why. (And Flame1 is in Lighting!)
bin = script.Parent me = script.Parent.Parent.Parent
enabled = true
function onButton1Down(mouse) if not bin.Enabled then return end
local player = game.Players.LocalPlayer if player == nil then return end enabled = false
mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
me.Character.Torso.CFrame = me.Character.Torso.CFrame * CFrame.new(Vector3.new(0, 20, 0))
wait(0.5)
p = Instance.new("Part") p.Parent = me.Character p.Shape = "Ball" p.BrickColor = BrickColor.new("Pastel violet") p.Size = Vector3.new(6, 6, 6) p.Transparency = 0.4 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CFrame = me.Character.Torso.CFrame game:GetService("Debris"):AddItem(a,7) weld = Instance.new("Weld") weld.Part0 = me.Character.Torso weld.Part1 = p weld.Parent = me.Character.Torso weld.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) game.Lighting.Flame1:clone().Parent = p g = Instance.new("BodyVelocity") g.Parent = me.Character.Torso g.maxForce = Vector3.new(math.huge, 0, math.huge) for i = 1 , 250 do g.velocity = me.Character.Torso.CFrame.lookVector * 100 wait(0.01) end
p:Remove() g:Remove()
wait(8) mouse.Icon = "rbxasset://textures\\GunCursor.png" enabled = true
end
function onS(mouse) mouse.Button1Down:connect(function() onButton1Down(mouse) end) end bin.Selected:connect(onS) |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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Zecrit
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| Joined: 24 Jan 2013 |
| Total Posts: 2618 |
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| 26 Jun 2014 01:24 PM |
| What does output say because I think I know what it is but not sure? |
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Zecrit
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| Joined: 24 Jan 2013 |
| Total Posts: 2618 |
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| 26 Jun 2014 01:25 PM |
| Oh and is this in a localscript and tool? |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 01:42 PM |
I'll clarify a bit.
When it's in a Hopperbin and regular script, it works in Studio's Test Solo, but not in regular servers.
When I change it to a Tool (and still a regular script), it doesn't work at all. (I thought changing it to a regular tool would work but it didn't)
Output for regular Tool: 15:41:34.655 - Script 'Players.Player1.Backpack.TOOLNAME.Script', Line 58 15:41:34.655 - Stack End |
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Zecrit
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| Joined: 24 Jan 2013 |
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| 26 Jun 2014 01:45 PM |
bin = script.Parent me = script.Parent.Parent.Parent
enabled = true
tool.Equipped:connect(function(mouse) mouse.Button1Down:connect(function() if not bin.Enabled then return end
local player = game.Players.LocalPlayer if player == nil then return end enabled = false
mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
me.Character.Torso.CFrame = me.Character.Torso.CFrame * CFrame.new(Vector3.new(0, 20, 0))
wait(0.5)
p = Instance.new("Part") p.Parent = me.Character p.Shape = "Ball" p.BrickColor = BrickColor.new("Pastel violet") p.Size = Vector3.new(6, 6, 6) p.Transparency = 0.4 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CFrame = me.Character.Torso.CFrame game:GetService("Debris"):AddItem(a,7) weld = Instance.new("Weld") weld.Part0 = me.Character.Torso weld.Part1 = p weld.Parent = me.Character.Torso weld.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) game.Lighting.Flame1:clone().Parent = p g = Instance.new("BodyVelocity") g.Parent = me.Character.Torso g.maxForce = Vector3.new(math.huge, 0, math.huge) for i = 1 , 250 do g.velocity = me.Character.Torso.CFrame.lookVector * 100 wait(0.01) end
p:Remove() g:Remove()
wait(8) mouse.Icon = "rbxasset://textures\\GunCursor.png" enabled = true
end
--Try that, put it in a localscript. |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 02:33 PM |
| Nothing appears in Output with that one, and there's a red line under Line 7.... |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 02:33 PM |
| But yeah, it does nothing.... |
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robotmega
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| Joined: 16 May 2009 |
| Total Posts: 14084 |
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| 26 Jun 2014 02:36 PM |
1. change script to local script 2. ??? 3. profit |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 02:40 PM |
So I tried my original one with a Local script and Tool, but it still said Line 58 (Last last) of mine in Output was causing the StackEnd.
It seems to only work in a Hopperbin. |
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robotmega
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| Joined: 16 May 2009 |
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| 26 Jun 2014 02:41 PM |
| make it a hopperbin and local script and tell me full output |
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Flosky
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| Joined: 15 May 2011 |
| Total Posts: 1815 |
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| 26 Jun 2014 02:49 PM |
Oh, you were right. It just needed the Hopperbin+Local script!
Thanks. |
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