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Re: Server-Side Stats

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Splashsky is not online. Splashsky
Joined: 30 Aug 2008
Total Posts: 1102
24 Jun 2014 07:52 PM
A friend of mine has discussed with me the idea of handling a player's stats on the server-side of things.

Right now, I hold stats in a Configuration object filled with IntValues, but he recommends using a table.

How would one generally accomplish this?
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Splashsky is not online. Splashsky
Joined: 30 Aug 2008
Total Posts: 1102
24 Jun 2014 08:27 PM
No one?
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ScrewDeath is not online. ScrewDeath
Joined: 03 Jun 2012
Total Posts: 2700
24 Jun 2014 08:30 PM
I'd do it your way so sharing things with other scripts doesn't get too complicated. Idk, that's just my opinion...
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Splashsky is not online. Splashsky
Joined: 30 Aug 2008
Total Posts: 1102
24 Jun 2014 09:49 PM
Well, I do the same concept with weapons, but if I could reduce the instances somehow, it would reduce lag incrementally.
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Splashsky is not online. Splashsky
Joined: 30 Aug 2008
Total Posts: 1102
25 Jun 2014 05:49 AM
Any ideas? :D
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