wattleman
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| Joined: 02 Jul 2010 |
| Total Posts: 373 |
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| 24 Jun 2014 08:31 PM |
| Hey guys, I am working on a model, and it has a joint missing on it so a piece falls off, and I cannot just weld it due to mesh. How to configure the Part0 and Part1 inside of Motor6D properties? |
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| 24 Jun 2014 09:01 PM |
Out of all my experiance with building. I've never considered doing anything that has to do with joints, lol. You may just put an invisible brick next to mesh, then weld? |
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wattleman
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| Joined: 02 Jul 2010 |
| Total Posts: 373 |
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| 24 Jun 2014 09:12 PM |
| Well, I have to use joints in this case or it will not work. |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 25 Jun 2014 01:44 AM |
Does it have to move? If not just Anchor the parts.
I tried using Motor6D's but wasn't very successful. |
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