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Re: Datastore access limit

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Xephyric is not online. Xephyric
Joined: 26 Mar 2009
Total Posts: 2270
23 Jun 2014 01:04 AM
"Data Stores have a request limit of 60 + (10 * number of players) in the server per minute"

Does this mean i can only do that many of :GetDataStore()
or does it take one request as a single :GetAsync() or SetAsync()?
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DrAgonmoray is not online. DrAgonmoray
Joined: 29 Jul 2008
Total Posts: 17428
23 Jun 2014 01:20 AM
i dont really know anything about datastores

but from personal experience

probably the second thing you said
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Xephyric is not online. Xephyric
Joined: 26 Mar 2009
Total Posts: 2270
23 Jun 2014 01:58 AM
If you don't know anything aboout datastores how do you have experience with it o.e
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DrAgonmoray is not online. DrAgonmoray
Joined: 29 Jul 2008
Total Posts: 17428
23 Jun 2014 02:27 AM
i have general programming and networking experience
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newslate is not online. newslate
Joined: 10 Jun 2014
Total Posts: 217
23 Jun 2014 02:36 AM
ANY REQUEST.
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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
23 Jun 2014 02:52 AM
Only SetAsync

Is that you TransIate?
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brinkokevin is not online. brinkokevin
Joined: 25 Jul 2012
Total Posts: 1673
23 Jun 2014 02:53 AM
yes that means you can only store as many datas but if you need more limit you can put awerything in a table and store the whole table then read the whole table that works best for my game that stores over 300 datas or simply just 1 table :)
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Xephyric is not online. Xephyric
Joined: 26 Mar 2009
Total Posts: 2270
23 Jun 2014 11:33 PM
@vlekje513 Can i get a source or someone else to confirm this? I want to make sure
@brinkokevin Yes, I am doing that for my game too. It is quite helpful :)
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