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Re: Stop decreasing Tickets to Robux ratio for Trade Currency

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dominator42 is not online. dominator42
Joined: 15 Jun 2008
Total Posts: 167
22 Jun 2014 02:11 AM
When trading currency was first introduced, it was great. I remember trading 100 tickets and getting about 50 robux. After several months, when I traded 100 tickets, I would get 45 robux. Okay, that's still fine. Then in 2012 I trade 100 tickets and I get.... only 10 robux??? Wow. I thought that was bad. Now when I trade 100 tickets (in 2014) I get... FIVE ROBUX???? REALLY???

The ratio has constantly been going down since trading currency was introduced and I think that it has gone down far enough. Next year if you trade 100 tickets you will probably get only 4 or 3 robux.

Roblox Staff, please stop decreasing the tickets to robux ratio for market order.
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slmnemo is not online. slmnemo
Joined: 24 Aug 2010
Total Posts: 5230
22 Jun 2014 02:16 AM
We control it, blame the fact there are no good ticket hats and that everything charges ROBUX, so the rates for Tix --> ROBUX go higher while ROBUX --> Tix goes higher to give the community "incentive" to go after ROBUX --> Tix, unfortunately, there is nothing to get with tix, other than basic items that don't mean much, or you can get with login bonus easily. ROBLOX can't change it, but we can. Blame the people who market order 100000000 tix --> 10000000 ROBUX.
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dominator42 is not online. dominator42
Joined: 15 Jun 2008
Total Posts: 167
22 Jun 2014 03:07 AM
Basically, I think roblox should change the way the tickets to robux ratio is calculated and set it to a fixed value like 10:1.
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lottery248 is not online. lottery248
Joined: 17 Feb 2011
Total Posts: 6772
22 Jun 2014 03:43 AM
encourage people to exchange tix into robux, problem solved.
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scrin445 is not online. scrin445
Joined: 10 May 2011
Total Posts: 3955
22 Jun 2014 04:02 AM
Clearly, someone doesn't know how TC 'actually' works.
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AX94 is not online. AX94
Joined: 09 Aug 2011
Total Posts: 7390
22 Jun 2014 08:18 AM
TC is entirely community controlled. Due to DevEx, lots of Robux have been removed from the game, making them more rare and thus worth more tickets. It's virtual Economics 101.
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dominator42 is not online. dominator42
Joined: 15 Jun 2008
Total Posts: 167
22 Jun 2014 12:54 PM
I know how it works. That's why I say they should change how it works.
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IronForumer is not online. IronForumer
Joined: 08 Aug 2013
Total Posts: 9119
22 Jun 2014 12:56 PM
Then you need to get people to stop making horrible trades.

"If I reply meanly, it's because you've said something stupid. Not that I care if I offended you 80 percent of the time." -Me
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EcoPhantom is not online. EcoPhantom
Joined: 25 Feb 2012
Total Posts: 17052
22 Jun 2014 12:56 PM
Dude, 100 tickets for 10 ROBUX is normal
10 Tickets -> 1 ROBUX [Normal Rate]
15/16 Tickets -> 1 ROBUX [Now]
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TekcubEhtOguh is not online. TekcubEhtOguh
Joined: 05 Nov 2012
Total Posts: 469
22 Jun 2014 12:58 PM
TC is player controlled. ROBLOX can't just "Stop decreasing the tickets to robux ratio" because they didn't decrease it in the first place.
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GroovyLine91 is not online. GroovyLine91
Joined: 05 May 2012
Total Posts: 3315
22 Jun 2014 01:26 PM
OP is getting a little mad here.
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xxDemonDude is not online. xxDemonDude
Joined: 14 May 2014
Total Posts: 8
09 Nov 2014 02:03 PM
I agree to this post, I love it! I am incourging you. And I'm saving my TIX.
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sasdom919 is not online. sasdom919
Joined: 23 Aug 2013
Total Posts: 65
26 Sep 2015 05:54 AM
[Inputs 16 tix]
Shows: 1 robux
[clicks to swap currency]
ERROR: Minimum 20 tix allowed

and that's what I call sarcasm because we can just trade 16 tix for 1 robux. But nooooo ROBLOX's idea to make it minimum 20 tix was so stupid, I'd say that was a bad idea too.
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christen2436 is not online. christen2436
Joined: 09 Nov 2014
Total Posts: 2
13 Apr 2016 11:51 PM
omg ikr this sucks
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