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| 21 Jun 2014 10:14 AM |
while true do repeat wait() until a+b+c+d+e+f+g+h+i+j+k == game.Players.NumPlayers -- This is what call stack is calling out as error, How would I would call this? print("So it does work") if a+b+c+d+e+f+g+h+i+j+k == game.Players.NumPlayers then game.Players.LocalScript.Disabled = false wait(120) game.Players.LocalScript.Disabled = true game.Workspace.Tally1.Value = 0 game.Workspace.Tally2.Value = 0 game.Workspace.Tally3.Value = 0 game.Workspace.Tally4.Value = 0 game.Workspace.Tally5.Value = 0 game.Workspace.Tally6.Value = 0 game.Workspace.Tally7.Value = 0 game.Workspace.Tally8.Value = 0 game.Workspace.Tally9.Value = 0 game.Workspace.Tally10.Value = 0 game.Workspace.Tally11.Value = 0 end end |
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| 21 Jun 2014 10:17 AM |
| bump (This script is in workspace and it's a basic script.) |
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| 21 Jun 2014 10:46 AM |
| ^^ Jeez. You guys keep looking.... Why not help? |
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| 21 Jun 2014 10:59 AM |
| because what you're trying to do is idiotic |
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| 21 Jun 2014 11:45 AM |
| Wow It's call creativity. Try using it -_- |
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| 21 Jun 2014 03:21 PM |
no its called idiocy and I'm pretty sure I am more creative than you. (if you can measure creativity which I'm 99% sure you can't) |
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| 21 Jun 2014 03:31 PM |
| You know the script is working now right :P |
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| 21 Jun 2014 07:43 PM |
| Good job, but why so many variables? |
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| 22 Jun 2014 10:49 AM |
| So I can add more songs ect. For future reasons... Pretty smart to me. |
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