|
| 19 Jun 2014 12:46 PM |
How do I make it so when a player picks up a tool (doesn't have to be equipped) then stuff happens? |
|
|
| Report Abuse |
|
|
|
| 19 Jun 2014 12:49 PM |
| What the heck? Your explanation is horrible, can you please say a better explanation? |
|
|
| Report Abuse |
|
|
|
| 19 Jun 2014 12:54 PM |
How do I make it so when a player has a tool in their backpack called "axe" then a textlabel called "Axe" inside a frame called Axe2 inside a frame called Inventory inside a screen gui called Inv goes from text = "x0" to text = "x1"
Better? |
|
|
| Report Abuse |
|
|
| |
|
|
| 19 Jun 2014 01:04 PM |
| Because I didnt explain it well enough or because you can't understand? |
|
|
| Report Abuse |
|
|
|
| 19 Jun 2014 01:16 PM |
| It's simple, really. He means that when an Axe is in his inventory, a ScreenGui's text changes from "x0" to "x1". |
|
|
| Report Abuse |
|
|