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| 18 Jun 2014 08:09 PM |
is there a way to combine 2 piece of a song so that you can use the full length song?
since there is the 120 second limit and one wants to have the full length music file
is there a reliable means of doing so?
perhaps starting the 2nd half as the first half ends? ideas appreciated |
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Tynexx
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| Joined: 11 Jul 2012 |
| Total Posts: 1559 |
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| 18 Jun 2014 08:14 PM |
sound = soundpath sound2 = soundpath
sound:Play() repeat wait() until sound.IsPlaying == false sound2:Play() |
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| 18 Jun 2014 08:39 PM |
| That wont work because isPlaying doesnt turn false when the sound is done, you literly have to see how long the song is and then wait(song length it is). |
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| 18 Jun 2014 09:08 PM |
another question:
what if i uploaded a song that was sped-up so as to meet the 120 second maximum
could i then slow it down and get the same quality? |
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| 18 Jun 2014 09:11 PM |
You can't "Slow it down" on roblox, only change the pitch, and I'm not sure if it would sound the same. if it does, that's a great idea you have. |
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