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| 18 Jun 2014 05:40 PM |
| So I was messing around with Vector3 (yes on a script) and I wanted to make a elevator. So I did that and put a couple of stuff on it but the stuff just fell of! is there anyway i can fix this? |
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| 18 Jun 2014 05:40 PM |
| erm, weld it? idk if you're supposed to anchor it because I never played with elevators. |
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| 18 Jun 2014 05:41 PM |
stuff.Anchored=true
or you ment by falling off that it stays on bricks but not on the elevator like you wanted it to do(like with a weld) if you mean this then weld them to the elevator :P |
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| 18 Jun 2014 05:42 PM |
| I welded it and still nope |
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| 18 Jun 2014 05:42 PM |
| The bricks go under it even with weld |
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| 18 Jun 2014 05:43 PM |
| but it should work when you welded it ;_; , try to reweld it maybe that helps somehow in a magical way only unicorns can explain |
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| 18 Jun 2014 05:44 PM |
Also, I anchored it but it did not go as smooth as I wanted it to.
Heres my script
for i=1,1000, 1 do script.Parent.Position = script.Parent.Position + Vector3.new(0,0.1,0) wait(0) end |
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| 18 Jun 2014 05:46 PM |
for i=1,10000, 1 do script.Parent.CFrame = script.Parent.CFrame* CFrame.new(0,0.01,0) wait() end
maybe this is smoother, not sure tho :P(used cframe so it wont get any problem is anything is above the elevator) |
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| 18 Jun 2014 05:50 PM |
| I mean, i wanted it to go that speed i put, but it just did go up faster as i put a brick on |
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| 18 Jun 2014 06:02 PM |
| Oh well, im using bodyposition now, But thanks for trying! |
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