insanehog
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| Joined: 08 Jul 2012 |
| Total Posts: 183 |
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| 18 Jun 2014 02:16 PM |
If I place a part into my character, how can I make the part follow the character like a hat?
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devLloyd
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| Joined: 05 Feb 2014 |
| Total Posts: 22 |
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| 18 Jun 2014 02:24 PM |
| you have to weld it to the player. |
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insanehog
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| Joined: 08 Jul 2012 |
| Total Posts: 183 |
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| 18 Jun 2014 04:06 PM |
Ok I tried welding but the head is stuck to the brick and the player can't move. The brick is CanCollide off.
game.ServerStorage.Brick:Clone().Parent = game.Workspace.Player1
local function weldBetween(a, b) local weld = Instance.new("ManualWeld") weld.Part0 = a weld.Part1 = b weld.C0 = CFrame.new() weld.C1 = b.CFrame:inverse() * a.CFrame weld.Parent = a return weld; end
weldBetween(game.Workspace.Player1.Brick, game.Workspace.Player1["Head"]) |
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insanehog
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| Joined: 08 Jul 2012 |
| Total Posts: 183 |
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Faxu
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| Joined: 08 Feb 2010 |
| Total Posts: 2937 |
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| 18 Jun 2014 04:55 PM |
| Make sure it's not anchored. |
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