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Re: Behold, New ROBLOX has come!
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| 10 Jun 2014 11:46 PM |
__________________________________________ (See the bottom of the last post of this suggestion for TL;DR and sources)
Hello forumers today I am instigating a change To the ROBLOX system It's fundamentals, it's mechanisms, and how it's arranged.
I know to you this may seem or look really strange You may leave the thread, or take me as deranged.
But trust me, this system is destined for success, It's been premeditated, perfected, now let me digress
I believe that ROBLOX has worked its way into quite a blight In the past they've went left, when they should've went right But they can get on the right path, there is no impossible task But what's wrong and how can it be fixed, you may feel inclined to ask
Don't tell me that you've looked at ROBLOX and have never found a problem That's why we're here, to inspect, look for, and eventually solve them But this problem has grown to be quite collosal Big problems need big solutions is a less spoken motto.
But what's the problem, the poison, the issue, the obstacle? Why it's simple; the ROBLOX system and the materialism that will force it to topple. The current system forces you to buy BC and ROBUX. Our materialistic ways lead us to give in and give it and thus, ROBLOX is not really a game, it's a business, a corporation who's source is the Players Now ain't that a shame?
ROBLOX materialism is our biggest transgression. It's our desire for more, and in a game, progression. However since ROBLOX itself is a business and not a game. They use our materialistic ways to take our money which I feel is lame.
You know that you want Hats and gears, man that stuff is so ill. But it's impossible to get without buying it, which makes me feel That ROBLOX is forcing us to give them our money But let me tell you something and I'm not trying to be funny Instead of them taking it, they can allow us to bring it in. Instead of being force to give it, we can help them to make it.
Currently developers are quite the rare sight. There's few people who go out of their way to do ROBLOX some right. However ROBLOX provides the foundation, and the developers make the game. They're creations are valueable and give ROBLOX's it's fame. However they don't see this quite like I do. In fact, I see it so different, it's lead me to a completely different view.
What if instead of the variable for their business being the Players, Who will eventually get tired, or be depleted of money, they could do us a favor And find a new focus, new faces, new races, And that new cash rainstorm is actually their PLACES.
Woah woah woah, WHAT? What are you talking about fish? Ho ho ho, let me explain. Go ahead, as you wish.
The most valueable aspect to us are Items and Places. They're what make the game fun, and make the game in general. To let them sit there with only one use is a waste. When I see far greater things that they can do for us and more. Keep on reading, and you'll see what's in store.
I have a system for ROBLOX that is destined for success. It won't need constant supervision, edits, and rehashes like the rest. Don't you think it would be great if we had a chance to progress? But ROBLOX is a system fueled by materialism But that doesn't need to be a bad thing. If it's worked the right way. I have an idea. Will you hear it? Whad'ya say? __________________________________________
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| 10 Jun 2014 11:47 PM |
__________________________________________
How it Works: -[Plan for ROBLOX's Ascension]-
What's this great plan that will solve ROBLOX's problems? You've hyped me up so let's see if you can deliver.
Well it's the "Plan for ROBLOX Ascension" my friend! And it's quite simple:
------------------------------------ ROBLOX basically focuses on a new money source: instead of BC and ROBUX becoming their main product that they sell for revenue, it becomes...
PLACES!
And instead of selling it to us, they sell it to...
OTHER WEBSITES!
Because we're already making the Places. So why would you sell it to us?
ROBLOX's Places hold a lot of value. They get tens of thousands of visits each and every day; millions of visits overall! If you don't think that kind of traffic is valueable to anyone, but ROBLOX, you are DEAD. WRONG.
Websites on the internet get income based on the traffic that they get (hits, visits, views, bangs, bumps, whatever people call it nowadays). Now that you know this, it's beginning to make a little more sense huh? Yeahhhhhhhhh....
Now that we're chill I can explain how this works.
The first thing that ROBLOX needs to do is STOP SELLING ROBUX AND BC! GOSH! (You'll realize why later). Here's the system in a nutshell:
1. Someone builds a good game. 2. ROBLOX sees good game. 3. ROBLOX offers fame, Builders' Club, money, power, whatever to that someone in exchange for rights to that game. 4. ROBLOX sells that game to another website so that THAT website can become famous and make money based on all the visits that it gets from said Place. (if that Place brings people to that site, not only will it make money from that Place, but maybe they might stick around to see what else the site has to offer) 5. The Someone who sold the game ends up becoming extremely rich and also famous for building the game. 6. The cycle repeats itself.
Are you intrigued? Good, good.
Now it's time for you to read on! ------------------------------------ __________________________________________
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| 10 Jun 2014 11:48 PM |
__________________________________________
The Actual Update: -[Neo-ROBLOX (The goldfish Plan)]-
Stage One: The Development and Temporary Shutdown
The first thing that ROBLOX needs to do is develop these changes before and during the temporary shutdown that I am proposing. Basically ROBLOX will announce that it will be temporarily closing for maintenance and updates (the time period for this shutdown will be between a week and a month; most likely just a week). During this time they will finish these changes that they would have been working on behind the scenes:
-- Changes to the ROBLOX Player: - Basically the changes that ROBLOX needs to do to the ROBLOX Player is to make it be able to work anywhere on the internet instead of just on http://www.roblox.com/ - It basically serves as a full engine to play ROBLOX games (similar as the Unity engine needs to be downloaded to play Unity games).
-- Changes to ROBLOX Studio: - ROBLOX adds an in-studio tutorial on how to build Places just as advanced as the ones on the front page today. How will it do this? This is a description of the tutorial: [The ROBLOX Studio Developing Tutorial basically teachers aspiring developers of all experience levels how to build successful ROBLOX Places. It does this by walking them through how to make a ROBLOX Place like that from scratch; one with landscapes, scripts and GUIs, while also providing information on how it works as they come along. These are the default Places I thought ROBLOX could teach how to build: 1. 3D Battle Arena (Advanced fighting game tutorial) 2. 2D Battle Arena (2d game tutorial) 3. Stickman Jump (mini game tutorial) 4.The Lost Hero (storyline game tutorial) 5. Anything else I'm not thinking of right now... (Place tutorials open for suggestion and edits) EXTRA IDEA: I also thought that it would be cool if you could choose who was guiding you through it (builderman, ROBLOX, Telamon, etc.) It also teaches you how to make the graphic design that you will use as a cover. ] "ROBLOX needs this addition. Why? Because they need to make sure that they're molding their Players enough to continue to build amazing games that they can sell. Therefore it's EXTREMELY important that they get this knowledge to the newbs and make it as easy and as fun as possible for them to learn. Because most of these Players are kids." (a quote from one of my previous posts) -- Changes to the ROBLOX website: - Edit of the Games pages: Basically now ROBLOX replaces the old page with a new system. It has two columns: Bought Places, and Places. You can click a category that you want to divide them into: 1. Genre 2. Top Earning 3. Top Paid 4. Most Popular 5. Builders' Club 6. Top Favorited 7. Most Online 8. Whatever other categories there are... (categories open for suggestion and edits)
- Now whenever someone's Place becomes a Bought Place, the Place disappears from the developer's Place list, and it remains on the page. If the Bought Place is sold to a website it still appears on the Games page, but clicking it links to the website that it has been sold to. It has the same page layout on that specific webpage, but the background and style design is the same as the new website it is on. The Online tab (with Party and Player chat) remains as well as the toolbars at the top of the actual ROBLOX website but it disappears when you go to a part of that website that doesn't have a ROBLOX Place. The creator of the Place is still shown, but the Bought Place moves to the Bought Places game page and it is removed from their profile to show that ROBLOX has full rights to it now. ROBLOX is basically expanding to other sites with this update.
- The Developer's Income off of his/her Bought Place: - 1 TIX per 1 visit to developer - 1 ROBUX per 1,000 visits to developer - 10 ROBUX per 10,000 visits to developer - 100 ROBUX per 100,000 visits to developer - $1 to account per 1,000,000 visits to developer - $10 to account per 100,000,000 visits to developer - $100 to account per 1,000,000,000 visits to developer (these are all working at once)
- Add in the Builders' Club Exchange Agreement, which is basically a contract during that ROBLOX uses to buy Places from kid developers. -The gist of this contract is basically after it is agreed to (like the Terms & Conditions) ROBLOX gains the entirity of rights to the Place and in exchange, the developer gets a Builders' Club membership and all the benefits of having a Bought Place. If the Place gets a bug that cannot be fixed, however, you must fix it within a week or else the Bought Place gets taken off and your membership expires, unless you have more than one Bought Place whereas it is only denoted. The membership expires however when all of your Bought Places stop working or break without repairs (this is extremely unlikely to happen as Places usually break because of system updates or developer updates). Also when ROBLOX sells your Place to another website, you get 10% of the sale profit added to your Developer Funds. By agreeing to it, you are saying the Place is at its full potential and will not need any updates. For every Bought Place: 1. Basic Builders' Club membership 2. +15 R$ to log-in bonus 3. +10 TIX to your daily log-in bonus 4. +10 place slots 5. +10 group slots 6. Permanent trading privileges (I think that your Builders' Club membership should just be upgraded and not become an entirely new Builders' Club. This makes infinite progression. You can't progress anymore if ROBLOX runs out of Builders' Clubs, right?) EXTRA: Change the color of your Builders' Club every time the level of your Builders' Club increases (your profile background color becomes that color, as well as your BC logo) EXTRA: Your Builders' Club "level" increases (it is shown as a number on your BC logo) every time. It also shows on the BC logo next to your name on the leaderboard. BC is now unpurchaseable and therefore is pretty much impossible to hack the game for BC. - Addition of the Banned Players' Agreement to the Terms & Conditions. It says that any permanently banned player's Place can be taken by ROBLOX as a Bought Place. In return, they are unbanned.
"This is so when people like TwoShue and 1dev2 come along their Places won't go to waste." (a quote from a previous post of mine) They still reap no benefits from the Builders' Club Exchange Agreement, but they still get the 1 TIX per visit revenue.
- Contract for when ROBLOX sells Bought Places to other website. - The other website should need to agree to this contract before they get the Place. It basically protects them from a lawsuit if the game breaks, and that there are no refunds. More forms of protection also need to be added.
- Auctioning for Bought Places - A lot of Places will need to be auctioned off as there will be a lot of takers. This maximizes the amount of money ROBLOX makes off of it and keeps it orderly. Maybe Bought Places have under them how much they sold for to hype up other developers yet to get in on the BC Exchange Agreement. - Non BCers now have access to these purchases to upgrade their accounts: - Username Change = $12.00 - Group Slot = $2.49 - Place Slot = $4.99 - Permanent Trading Privileges = $25.00 - They can get this by buying ROBLOX cards or adding money to their account online. - ROBUX and BC are no longer purchaseable. Instead, all Catalog Items have a real money price along with their normal ROBUX and TIX prices. (I don't know what they want to do for that. They can make the real money price ranges however they want. They could make a formula and whatnot)
- Accounts that had BC when ROBLOX went down get Royalties when they come back (+15 ROBUX to daily log-in bonus for people who purchased BC, +35 ROBUX for people who purchased TBC, and +50 ROBUX for people who purchased OBC). This stays active for how long their purchased BC was supposed to last before the update. They also get this when they come back: If you had BC on shutdown: - "Bronze Crown of the Generant" Hat - +$5 to your account. - +5 place slots and group slots to your account. - "Bronze Scepter of the Generant" Gear - +5% sale on all Items permanently
If you had TBC on shutdown: - "Silver Crown of the Generant" Hat - +$7.50 to your account. - +7 place slots and group slots to your account. - "Silver Sword of the Exalted" Gear - +7.5% sale on all Items permanently
If you had OBC on shutdown: - "Decorated Hood of His Excellency" Hat - +$10 to your account. - +10 place slots and group slots to your account. - "The Gilded Hero" Gear - +10% sale on all Items permanently (You guys can help decide what these Hats and Gears will look like or come up with new ideas. The effects will need to stay overall the same however.)
If you bought any Lifetime BC you get the corresponding Hat and Gear for your BC as well as this: - "The Reward for the Generous"; it's a large sack that's held open. - All Items are 15% off permanently. - +$20 to your account. - +50 place slots and group slots - On a Holiday you can pull out the following: (Some Item that you favorited *the catch is that it has to be worth less than the amount of money that you currently have) (Idea orginially suggested by ruin3ds; you can suggest changes to this) EXTRA: Hats and Gears with special abilities can now be possible with this update as they will have more in-game money to add into circulation (you'll understand later)
This is basically to make sure that the people who bought any BC before the update don't have their money wasted. I also thought that they could use this to encourage the buying of BC right before the update. They could launch an ad campaign saying to "Buy BC now for special rewards to come!" and this would cause the community to want to buy BC and the BC sales would increase exponentially.
- Developer Funds and Regular Funds: - Developer Funds: Money you earn from building. - Regular Funds: Money you buy from your account. - You can now add money from your Developer Funds to your bank account, etc. (you can debate this if you want).
- All builders can make Badges and Game Passes for their Place. Considering the fact that Builders' Club will be a lot harder to get into and the fact that their Place must be at its full potential before bought this seems almost mandatory.
- They also need to add more ways to earn TIX and ROBUX. Since ROBUX and TIX is not purchaseable it is now only in-game currency and can be easier to earn. But it should encourage different aspects of the game so Players will participate in everything that makes the system work. These are even possible now: - 1 Kill = 1 TIX (1 TIX is virtually nothing with this update and since it's not the score but the action it isn't abuseable) - 1 Free Model Take = 1 TIX - 1 Audio Take = 1 TIX (These are examples ROBLOX will decide the actual thing. You can debate and suggest on these if it'd please you)
- ROBLOX should also award playing Places. It's just as important as building Places because the amount of visits a Place gets is what would make it so appealing to other websites. - Basically for every hour you spend playing a Place, you get +1 TIX to your daily log-in bonus for the next day. This stacks up (+1 TIX for 1 hour, +2 tix for 2 hours, etc...), making it possible for your average Joe to make 300 TIX a day if he plays ROBLOX Places 24 hours a day! If you want someone to do something like that, you need to give them that kind of motivation. This is completely reasonable considering the circumstances of the new update. (In current ROBLOX it would be absurd, but you must think about what would happen with this overall update)
-- EXTRA UPDATES:
- Guest loadouts: - Once this update takes effect ROBLOX Places will be exposed to everyone on the internet. Once this happens a lot of people will just immediately click Play without making an Account. The amount of Guests will increase so much it won't even be funny. But, with it comes more accounts being made. But, it's important to cater to this experience and make it more appealing because most people will try the game out as a Guest for a quick play before deciding to make an account, and the normal Guest doesn't cut it. That's why I am proposing this: Guest loadouts. Basically ROBLOX makes a selection of free hats and ROBLOX clothing for guests and new Players to use. Why? It's important for them to make it a little more friendly to people finding out about ROBLOX by playing one of their games from a different website. Basically they mix and match a loadout of clothing options and hats (all with the logo and whatnot on it) to make it seem friendlier. Maybe even pick between free Faces, too. This loadout saves for them as long as their that specific Guest. Also: 1. Big R on all hats 2. Big R or ROBLOX on all shirts. 3. Doesn't need to be on pants. 4. Color variations. 5. Changing body colors. 6. Advertisements scripted to the back of guests (so it looks like it's part of their shirt when it really isn't. Just so we can tell them apart. They'd kind of seem suspended off their back). They say the following: -- Join ROBLOX to be able to build Places and maybe even earn money! -- The ROBLOX forums are where it's at! -- Follow the ROBLOX blog! -- ROBLOX Studio; your gateway to developer fame! -- (stuff like this) The text is white. Also we should be able to take these Items to add to our account. And when we create an account we should be able to choose a starting loadout. ROBLOX may not care about appearances but if you wanna hype someone up and make them want to join you add this kind of freedom. (Idea suggested by me, SuperHero12346, and ruin3ds) (This idea is up for debate. Feel free to argue for/argue against or add on to it)
- The Creathlon (Create-a-thon/Create Decathlon) - The Creathlon is an annual event in ROBLOX reserved for BCers. It's a event where BCers get to create and add on to an aspect of ROBLOX (like Catalog Items, a Place, or idea). - This is added to give BCers a sense of power in the ROBLOX community. -- The old BCers and the new BCers get access to the first ROBLOX Creathlon which is one of the benefits of buying BC before the update. It's sort of a sweepstakes where BCers enter drawings of Catalog Items that they want and BCers vote on it. The top 5 will be made winners and the creators get those Items free of charge. They also receive a hat: "Victorious Festivities for Victory" (You can suggest a different Hat prize and even describe it) They also get a certain Hat each year for partcipating in the Creathlon. For example: "The Creathlon Don 2014" (You can suggest a different Hat and even describe it) (Idea suggested by me, ragemagick, and SuperHero12346) (This idea is up for debate. Feel free to argue for/argue against or add on to it) [Yes I know ROBLOX doesn't do Contests anymore. But I see this as a good way to give power to the BCers and increase the allure for unlocking BC. This is important so that People will want it enough to work the system. ROBLOX materialism at work my friends]
Stage Two: The Re-Opening and Rebirth of ROBLOX! (Neo-ROBLOX takes effect)
ROBLOX re-opens with these changes and launches a new ad campaign that stresses developing games to become rich, famous, power, and make real life money.
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| 10 Jun 2014 11:48 PM |
__________________________________________
The System In Play -[Ditto]-
Let's say that I'm an aspiring developer who just joined ROBLOX. I decide to download ROBLOX Studio and it walks me through a tutorial to create a Place with code and landscapes. During this time I learn everything I need to know to make an awesome Place. And so I do... It gets over a million visits in a week after its creation. After a month it has 1 million favorites and 10 million visits. ROBLOX sees it has been at the top of the list for a while and becomes interested, so the next time I log on I find a notification in the message box:
"Hello, goldfishmemories! Your place has gained the attention of ROBLOX administrators We view your Place as a credit to the ROBLOX systematic and we view it at its full potential. That is why we would like to BUY it from you with a dream of fame, riches, and items and in time, you could become an icon! Please check this box that says you agree to the Builders' Club Exchange agreement and then Accept of Decline.
Build on!"
After I accept, I gain Builders' Club and not to mention a huge sum of tix and ROBUX, which grows as my Place becomes more popular.
Afterwards, ROBLOX sells my game to an ambitious website wanting to make money with my game. ROBLOX sells it to the site for, let's say, $10,000. I get 10% of the money that was gained added to my account by the Builders' Club Exchange agreement. As ROBLOXians play the game from that site, it gets paid by the government for it's popularity and that site makes money as well. The cycle continues...
Let's go to a different scenario, Let's say I'm a ROBLOXian who just joined and does not want to build. I just play games and other things, but playing games actually earns me a respectable amount of tix! I can buy ROBLOX cards or online and add money to my account. I use that money to directly buy items and place slots, group slots, etc for myself. Or I could wait for my daily log-in bonus. Or both. As I play games from the Bought Games page I get taken to different websites and essentially make the system work. I can't be super rich without building, but I'm not poor. __________________________________________ |
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| 10 Jun 2014 11:49 PM |
__________________________________________ Good questions that require good answers! -[What? These are the only good questions? You hurt my feels! Meh! >:l]-
Q: Why are you letting so much TIX and ROBUX into the system. What's wrong with the TIX and ROBUX system right now? WHY CAN'T I BUY BC AND ROBUX ANYMORE!?
A: I will use a previous rant/post to answer this question:
"I think that the reason inflation is such a big problem is that in the money aspect ROBLOX is treating itself too much like a business and less like a game.
Remember when I was yelling ROBLOX sold itself out on my troll thread? Well here's what I meant:
When ROBLOX first started selling ROBUX for real life money, that's when I knew we were gonna be in trouble. That also includes selling BC (BC gives ROBUX). Once ROBLOX did that, their money was no longer a form of game progression, but it was actually a currency now, and ROBLOX became an economy.
And like all economies, ROBLOX's economy can and WILL crash periodically.
Since ROBLOX money became a comparison to real life currency, it had to become a currency itself! Which basically means that ROBLOX currency works like real life currency. It can inflate and lose value, because with the real life money in circulation it gave ROBLOX money value. Which is a NO NO for video games. NO NO. THAT'S BAD.
ROBLOX constantly has to adapt its money value now to make sure that their currency does not lose value when it should have never needed to be this way in the first Place.
ROBUX and TIX need to transform: they need to become a form of in-game progression, and not a currency.
Why do you think in games like GTA, Saint's Row, The Sims, etc with "economies" it's OK for you to have 999999999999999999999 dollars? BECAUSE THE MONEY IS NOT REAL. BUT IT HOLDS VALUE TO THE PLAYER AS IT WORKS AS AN ENHANCEMENT TO THEIR GAME EXPERIENCE. ROBLOX can make money, but not with their robux, but with their ITEMS.
ROBLOX needs to sell their Items for real life money! <-- THIS IS THE SOLUTION.
People get ROBUX to work towards new Items. Without Items, the ROBLOX money is worthless too them. Materialism at its finest.
The second ROBLOX started selling ROBUX was the second their new economy began a slow path to its own destruction.
ROBLOX needs to get its game back, and stop taking its money so seriously.
The audience for this game is kids. Kids aren't ready to understand a video game economy. They aren't ready to understand why limitless progression suddenly gained a ceiling or why their own account development has been stalled.
People who don't use real money to ROBUX find their own income STUNTED. As now ROBLOX is an economy because it has currency. ROBLOX needs to be a game where it's in-game currency is only a form of progression towards Items and what-not, but these overall goals can be reached with real money, and not by buying the path to the goal but buying the goal itself. Therefore ROBLOX's ceiling is removed and it can have limitless progression, LIMITLESS real life income, and account progression does not need to be STUNTED. COMPLETELY... STUNTED!!!!!
This is why I HATE IT that they sell BC and ROBUX. I hate being STUNTED! This game is definitely pay-to-win. It doesn't seem like it, but it is.
THIS IS THE SOLUTION. I'VE GIVEN YOU A WAY OUT. ALL YOU HAVE TO DO IS TAKE IT."
Q: How much money could a ROBLOX Place make?
A: This is your answer, according to someone on the old thread. His name is SuperHero12346:
"Ohhhh no no no ROBLOX games will make ROBLOX way more than $1000. Try like, $10,000 each.
I wonder if ROBLOX and the website share the ad revenue. Not to mention the INFINITE TRAFFIC brought on by a ROBLOX Place to another site would make them well past $10 grand. I'd imagine ROBLOX would share ad revenue; the ads on the webpage go to the site. The ads on the Place go to ROBLOX.
The baddest developer would make well over $1,000 off their Place. If that isn't motivation, I don't know WHAT is.
Plenty of flash games made $15 grand or higher when sold. A ROBLOX Place will already garuntee publicity and not to mention the ad endorsements they'll get. You better believe these things will sell at a high price."
And here's another view, from someone on the old thread named ragemagick:
"I'm surprised at how right SuperHero is.
I looked it up and I estimate any ROBLOX Place on the first page can sell for over $25,000! WHOA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And the developer gets TEN PERCENT? That's $2,500!! OVER TWO THOUSAND DOLLARS! And these are kid developers. This money is for their pleasure and theirs alone. NO RESPONSIBILITIES. Do you know what I would buy with that kind of money? All the next generation systems and all the games I can get!
Well I'm just trailing now but still.
You hyped me up."
... Yeah. This is for real. We're for real.
"Woahski broski.
This update is fo shoski."
- Jascha
Q: How will ROBLOX change financially?
A: Once again I will wuss out with an old quote of mine:
"I'd say ROBLOX makes about a hundred million a year. Their main sources being: 1. Traffic (hits, visits, views, people surfing their website...) I'd say makes a quarter of their income. 2. Ads (tons of businesses and sponsors paying for ads and endorsements) I'd say makes up more than half their income. 3. Builder's Club (people buying Builders' Club) unremarkable in their income. Probably less than a quarter. 4. Purchases (all other purchases) Even less remarkable. Probably half a quarter.
The ads cover server costs and website enhancements by itself I'd say the rest is for salaries, investments, and updates, but a lot of it is most likely profit. However, if I'm right, this is at our expense. Here's what it will look like with this update:
I'd estimate half a billion (500 million) a year after a few years. And that's still a growing number. 1. Traffic and Ads will make them a little over half their income. 2. Selling Places to websites will make almost half of their income. (I anticipate a quick increase in Places being built) 3. Purchases (Items, username changes, slots, trading privileges, etc) will make up the rest. Maybe a few million. It will be a lot easier to purchase things making it happen more often (buying a ROBLOX card is easier)
ROBLOX would use this to cover the basics but maybe to expand as well as well as 5-10% to the player developers (more workers, more investments, etc). But even better. Your Profit: 10% of ROBLOX's sale of your Bought Place. And $1 per 1,000,000 visits to your Bought Place. If they add all my suggestions, you might even be able to take money out of your "developer funds" and use it in real life (adding it to a bank account, etc)
If you make a place that gets on the top page and it gets bought and sold I'd estimate you'd make around $10,000 - $25,000 (depending whether it not it's auctioned). And since ROBLOX created the engine you made the Place with they get most of the profits. But still, that's a good amount.
Since ROBLOX would be expanding, I would imagine ROBLOX would get more players/developers, and more fame and publicity. It would expand to meet these demands as they come."
Ok ok I think this question and answer session is done. Any other questions you can post on this thread. I will hopefully post with an answer. __________________________________________
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| 10 Jun 2014 11:49 PM |
__________________________________________ Conclusion -[Awwwww! That's the end?]-
This idea has gone through a lot to get here as you see it today.
It first started out as a simple troll/regular thread: http://www.roblox.com/Forum/ShowPost.aspx?PostID=135556481
And then it came back a few days later as a genuine thread where it got a lot of good feedback: http://www.roblox.com/Forum/ShowPost.aspx?PostID=136174257
And then it transcended into this: http://www.roblox.com/Forum/ShowPost.aspx?PostID=136648410#136648593
This idea has gotten it's share of support. A lot of feedback has been support:
"A support and a bump for you!
This idea is awesome! It looks like it will be very good for ROBLOX's business and help it be as popular as a few games I can think of..."
-Cycrum
"The support level is over 9000! The support is strong with this one! I supp... Okay I'm all out, but that's a good thread, hope to see it happen."
-luigimadnezz
"Honestly goldfish, you have outdone yourself. I haven't posted on this forum for a year because of all the crappy ideas that have been steamrolling through S&I..
this thread deserves my support and my utmost respect.
This thread is complete GOLD..fish (See what I did there?)"
-jkllkj789987
"i was just searching through the forums for a post i was gonna reply to earlier . But when i found this i forgot all about the other post. IRL im a great reader so i read ALL of it. and let me just say that while people are flaming about the price floor and the Oders and the hackers...someone actually has a brain here :D. this idea is perfect.
support and bump!"
-elitemastercheif174
And that's only the tip of the iceberg. There was plenty more support posts and praise for this idea from lots of respected forumers (See this link: http://www.roblox.com/Forum/ShowPost.aspx?PostID=136174257)
This definitely is not a despised idea. Some might even say it's a good idea. Maybe even a great one.
I hope you guys will feel the same way.
"Now, you can see that this idea on quite a grand scale If you have any questions, arguments, fixes, or want me to elaborate, please entail." __________________________________________ |
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| 10 Jun 2014 11:52 PM |
Was it so long that you didn't read? (Prolly.)
Then here's a solution: http://www.roblox.com/Forum/ShowPost.aspx?PostID=136382183 (however this only provides a limited understanding of the idea fyi) |
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JHKBOSS
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| Joined: 06 Feb 2013 |
| Total Posts: 468 |
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| 10 Jun 2014 11:56 PM |
| Well,that video helped a lot. |
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| 11 Jun 2014 08:45 AM |
People who supported the previous thread __________________________________________ MummySprayer ruin3ds KudosYouCanRead ragemagick Jascha DirectorM SuperHero12346 likeCarter Olama5 TheEllimistOfAwesome GroovyLine91 IronForumer VFXed Robloxian2457 pokelunadog Granex Cycrum lottery248 luigimadnezz zadfad Lemurboy07Bro Rit957 thebatwomenperson (I think) jkllkj789987 thejunk101 elitemastercheif174 ColorfulBrendon Acusiont Valoric JHKBoss (See this thread for proof: http://www.roblox.com/Forum/ShowPost.aspx?PostID=136174257)
More Quotes of Previous Support:
"Support! This is very well thought out, and worded beautifully!" -ColorfulBrendon
"Support.
Along with other benefits, this will make ROBLOX much more noticable and will sort out the economy people have been crying about." -TheEllimistOfAwesome
"This is the only thread on S&I so far that I've found interesting enough to reply to. (That and since it took me so long to read it I thought I might as well)
Let me first say that even though I remember you trolling this thread brought up my respect for you something big. ROBLOX will have struck gold when they find this thread. Basically ROBLOX games will become like flash games with this update. But it's also a lot more than that.
I support. Now we wait and watch ROBLOX put Flash player out of business." -Jascha
Bump!
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| 11 Jun 2014 09:00 AM |
Fix: Last question on the Q&A post:
Sorry I meant to say ROBLOX would make $10,000 - $25,000, and you'd get 10% of that on account of the Builders' Club Exchange Agreement ($1,000 - $2,500). And it could be possible for you to take it out. So that's always a plus!
You only get 10% because: 1. You used their engine to make your game. Their engine costs money. 2. They need it to help fund the website. 3. It makes no sense to give more (too much money would be put in circulation, too much hype may lead to disappointment, etc) |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 11 Jun 2014 09:02 AM |
While your 'entire' thread does cast some interest;
It's just too long. If we're going to be inclined to support you, perhaps summarising your key points would help. |
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| 11 Jun 2014 09:10 AM |
Even better read than before!
Support (again)!
Shoutout to the people on the last thread.
And he posted a TL;DR at the last post of his suggestion (the one before the first reply) http://www.roblox.com/Forum/ShowPost.aspx?PostID=136382183
Communist ROBLOX? How so? I thought communism was where everyone gets an equal share divided up. |
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ruin3Ds
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| Joined: 20 Oct 2013 |
| Total Posts: 1237 |
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| 11 Jun 2014 09:11 AM |
Dammsterdamnson!
This idea keeps on getting LONGER!
Good thing I read all of it. It was especially awesome seeing my ideas get to the final thread!
SUPPORTAMUNDO AGAINAMUNDO!
'Sup SuperHero? |
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| 11 Jun 2014 09:13 AM |
inb4 TL....darn too late
Nice effort on writing something this long though |
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| 11 Jun 2014 09:14 AM |
Nothin' much. Same old, same old.
And yeah it was pretty cool seeing quotes and ideas from the previous thread.
I don't think I've ever seen a S&Ier use quotes and sources like that before so that was pretty cool.
Ha ha, please, call me SupportHero12346! |
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| 11 Jun 2014 09:16 AM |
I had to read this last NIGHT. On the toilet. Ok not on the toilet. Ok I was using the bathroom.
I finished up today. This took me like an hour overall to read my god. To be fair I've always been a slowish reader.
I still support wow my god it's even more amazing than last time.
And thanks for mentioning us!
People on the old thread FTW! |
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Jascha
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| Joined: 19 Jun 2009 |
| Total Posts: 1447 |
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| 11 Jun 2014 09:20 AM |
You liars I know you skimmed.
Everyone else ragequitted and you're telling me you read the whole entire thing?
I'm honest so I'll admit I read the poem (nice poem, free verse), I skipped the How it Works 'cause I already know, I read half of The Actual Update (because I already know), and I read some of the Q&A (enough to see my quote!)
But still support.
"Woahski broski
This update is fo shoski" |
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| 11 Jun 2014 09:22 AM |
Nah I read all of it.
Took me an HOUR. I was on the TOILET (maybe I'm not telling). Give me some CREDIT.
Nice quoteski btw broskiiiiiiiiiiiiiiiiii. |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 11 Jun 2014 09:23 AM |
I read the TL;DR (The entire suggestion is way too long)
...I don't like the sound of it. |
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| 11 Jun 2014 09:27 AM |
My OP is the intro to get you interested. My 1st reply tells of how it works. My 2nd reply tells of the actual update itself and what will change. My 3rd reply gives you a scenario of what it would be like. My 4th reply gives a Question and Answers session where we put some burning questions to rest. My 5th reply is the conclusion with sources. My 6th reply is the TL;DR
I suggest reading the 1st reply, skimming through or speedreading the 2nd, and maybe try out the 4th. Or if you're overwhelmed read the TL;DR but you probably won't have a good understanding and therefore you will be less inclined to support.
Or read the previous thread it has one of the earlier drafts of the idea but still gets the point across. There's more hidden throughout that thread, too. http://www.roblox.com/Forum/ShowPost.aspx?PostID=136174257 |
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| 11 Jun 2014 09:34 AM |
or just rewrite your thread and stop making a project out of communist roblox
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| 11 Jun 2014 09:40 AM |
Can I ask what you mean by Communist ROBLOX?
Plus this isn't as long if you read the last thread (that's like a sixth the length of this). Or if you just read it like I suggested.
It has to be this long because it has a lot of ideas inside of it and to get the full understanding that the people who were on the last thread have you need to read it. |
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Jascha
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| Joined: 19 Jun 2009 |
| Total Posts: 1447 |
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| 11 Jun 2014 09:54 AM |
Well to be fair it was really only easy for us to read because we were supporters of the last thread.
Since we already knew what you wrote was good we might have found it easier to power through.
Kind of like how every S&Ier is to Espithel :P |
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ruin3Ds
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| Joined: 20 Oct 2013 |
| Total Posts: 1237 |
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| 11 Jun 2014 09:57 AM |
I think SphealWheel means this...
THE ROBLOX SYSTEM HAS FALLEN ANARCHY DEATH TO THE MASSES AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH!
Well that's what I get from his vibe.
On a more serious note yeah man you're a mini Espithel to us. But to everyone else you're just a tryhard who probably has nothing good to say anyways. |
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