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Re: The Mystic Land RPG Guide (v0.1)

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FreeGames4All is not online. FreeGames4All
Joined: 02 Oct 2011
Total Posts: 13252
31 Mar 2014 01:09 PM
Many people seemed confused about the game, whether deciding on their class - how to get stronger, or even things are simple as 'How do I level up'. This guide should answer your questions, and more. (Something not here, missing info? Perhaps an incorrect stat? Post it below)

=Contents=
1) Choosing My Class
2) Leveling Up - The fastest and easiest ways.
3) Skills
4) Introduction to Crafting
5) Job Change
6) Level 100
7) Crafting Strong Gear
8) Boss Battles

1) Choosing My Class:
So, when you start the RPG you must make the hard decision - what class will I choose?!?!?!
You can hover over the classes and see their description, some say they are not recommended for beginners, although some are. One easy to use class is Half-Elven. You can either use a bow, or a crossbow. Which you use depends on what you select for your job change. (see #5 - job change)
Half-Elven is a good class for beginning.
Another seemingly good starter class to start with is Human. It is one of the most powerful classes, but yet fairly easy to use. It requires you to use a few combos to become powerful, but as long as you use 'Slashing Fever' + 'Standing' skills at once, you will be a successful human. Don't like the class you chose? You have 7 save slots available.

2) Leveling Up - The fastest and easiest ways:
Now you've chose your class, and your ready to level up! When you start off, quests are a GREAT way to level up! You'll definetely be about level 50-60 by the time you've cleared them all. After you've done all these quests, you should be able to farm around the Desert. At Imperial City or Rainbow Village talk to the gatekeeper and say 'Teleport' then choose South Desert, or West Desert. Killl Golems, Black Warriors and Rage Golems around the desert, until your at Level 75 or so. After that, you should be ready for 'Demon Dungeon'. When you can fight here, you should level until level 100. Alternatively, you could ask a high leveled player to 'Level you', where they kill high level mobs to get you a higher level, while in their party. Although, this is not recommended. High level players can become 'annoyed' if you ask them too much.

3) Skills:
Skills are fairly easy to master. When you start to get skills for your character, first off get the ones where it says 'Skill Type: Buff'. These will help your overall damage. When you get more advanced, try get some regular skills and devise some good combos to battle bosses, and players!
When you get your Job Change, a whole new set of skills will open.

4) Introduction To Crafting)
Beginning crafting is fairly simple, although crafting great weapons is extremely hard. To craft a weapon, you will need to get certain items. These are normally dropped by mobs that are near the level of the weapon, ex. lv21-40 weapons will be dropped by lv 21-40 mobs (most of the time, anyway!)
Although, if you just can't get those items you need, you can just buy them from the shop for gold.
A commonly asked question about crafting: Option Item? - The optional item can be a stone. Ex. Attack Speed, Walkspeed Stone, Damage Drop, and more. It's recommended to not use stones until you are at Level 100, just leave it blank - then hit craft. Wait a second - there's only a __% chance it will succeed?!?! You can keep your materials, even if it fails, along with a higher % chance of success, with the use of a 'Forge Preservation Stone'. This can be obtained from the Crafter's shop for 1,000,000 gold. They can also be rarely dropped by mobs.

5) Job Change:
When you hit level 50, you can get a job change! To do this, go to Imperial City and find the person consisting with your race. Ex. Half Elven Master = Elven. Some may be hard to tell which is for your race, so just try them all.
After this, you will get the choice of 2 jobs (with the exception of Fallen Angel which has 3 choices). Normally, one tends to be better - but sometimes they are both good. After you made your choice, you will be given a quest (normally a quite difficult one), to prove your strength. After you clear the quest, go back to the person and you can recieve your job change! This opens a whole new list of Skills, mainly being better than the first set.

6) Level 100:
When you hit Level 100, the game will be more complicated. This is where you should begin to craft your ultimate gear (see #7: crafting strong gear), since you can now Craft the highest tier gear (tier 5).
You should be able to defeat some bosses, or atleast training to beat them (see #8 - boss battles). No, level 100 is not the Level cap - it is Level 120 (which is 70x the EXP of Level 100 - it sounds easier that it is). Level 100 unlocks many new things to do!

7) Crafting Strong Gear:
When you can make Tier 5 gear, you should begin to make 'Ultimate Gear'.
How it works:
-The Items you use to Craft, the stats are added together - so all the stats of the weapons are combined to create the final product. Ex. 2% ranged, 3% ranged, 9% ranged, 12% ranged bows were used to craft a bow. The Level 100 bow will have 24% ranged.
What's the maximum I can get?
The maximum is:
13% for Emerald
13% for Sapphire
14% for Ruby
15% for Diamond
8% on Ancient Fragment (yes, the stats from this apply too)
Stones are also very important when crafting. Make sure to use the ones that would help you the most!

8) Boss Battles
Boss Battles is mainly the last aspect of the game, other than Reaching Level 120.
Here are a list of the bosses.
Name: Judy
Location: Darkness Forest > Portal > Judy's Palace
HP: Roughly 50m
Damage: Roughly 20k

Name: Demon Lord
Location: South Desert > Demon Dungeon
HP: Roughly 10m
Damage: Roughly 4k

These are the MAIN bosses. Although, there is the 'Ancient Ogre' and 'Cursed Goblin' bosses. These are very strong and take a lot of training to defeat!

Is this guide something you'd like to know, even just a small detail? Post it below and it'll be added in the next version of this guide.

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FreeGames4All is not online. FreeGames4All
Joined: 02 Oct 2011
Total Posts: 13252
31 Mar 2014 04:38 PM
Failed math on my part. Meant 26% @weapon crafting section.
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prokillerguy123 is not online. prokillerguy123
Joined: 17 Dec 2010
Total Posts: 7
17 Jun 2014 11:01 AM
Great guide, it explain almost everything you need to know about this game as an "amateur" :D
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McBloxs is online. McBloxs
Joined: 26 Jul 2010
Total Posts: 32
17 Jun 2014 01:59 PM
Judy haz 60 mill health. She attacks about 20k, magically. Means that only your magical defense will protect you from that 20k. Judy can inflict a bad status effect on you with makes you bleed 6,666, regardless of defense and last for 5 seconds. She can inflict stun to you. She also shoots really far and she moves really really fast. You have no hope outrunning her. She drops Judy's wings, Judy's Essense and Staff Fragment. 3 of these rings can be equipped at level 70. Demon Lord has 10 mill health and does 5k (not sure), physically. Means only your physical defense will protect you from damage. He can inflict status effects such as stun, bleed, attacks peed slow, and disabled. He is about the same speed, like a speed of 16. He stops to attack. Means you can keep walking around him in circles and not get hurt because he stops as certain points to attack you and may or may not attack you at all. He drops Demon Horn and Demon Essence. Both of these can be equipped at level 50. Skill enchantment stones have a much higher higher chance of dropping from bosses. They can be drop by regular mobs but a low chance of that happening.
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McBloxs is online. McBloxs
Joined: 26 Jul 2010
Total Posts: 32
17 Jun 2014 02:36 PM
Skill enchantment stones or abbreviated as SES are these orange stones that are only used in the upgrading of skills. When a skill gets to level 5 and it says that this skill can be enhance then if you upgrade again, it will take a Skill Enchantment Stone from your inventory and upgrade that skill by a level. You do not need skill points to upgrade a skill that is level 5. You only need a skill enchantment stone. Skills that can be enhance can be upgraded to a max of 7. Skills that are enchanted will have a drastic effect applied to them, near incomparable to before they were enchanted. Most buffs can reach to 3,6000 seconds of its lasting effect when it is level 7, that is an hour. You can take the Skill enchantment stones to merchants and sell them for 1 million gold. Skills that have skill enchantment stones can be taken back. Talk to the Restoration mage at Imperial City and for 10 million, he can reset your skills OR stats. You will be given back the SES from the skills if you chose to reset your skills. If you do not have any more room for SES then it will be dropped like when you drop an item. It will take back the skill points you have used. You get your skill points back too. Resetting stats will take away stat points you have already applied and give them back to you.
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McBloxs is online. McBloxs
Joined: 26 Jul 2010
Total Posts: 32
17 Jun 2014 03:11 PM
If you are a class that uses melee like swords then you would want Melee % on your weapons. Percents increases THAT stat are increased by percent of stat on gear plus original stat. Like if you have a melee stat of 20,000 (original stat) then you equip a weapon that have a % of 50% (Percent stat on gear) then... 50% of 20,000 is 10,000. Then add that 50% (we know that 50% of 20,000 is 10,000) to the original stat. 20,000 + 10,000 = 30,000. Equipment bonus are based on the original stats, before buffs are applied. Percents can be health%, mana %, evasion %, melee %, magic %, range % and more.


The term "Ultimate Gear" is the max % of things you wanted on the final tier, tier 5. Each time you forge an item with gears and materials, those stats will be given to the final product you are trying to make. As mention in FreeGames4All's forum, the MAX % of final tier's materials are 13% on Emerald, 13% on Sapphire, 14% on Ruby and 15% on Diamond. As mention before, all the material's stats will be applied to the final product. 13 + 13 + 14 + 15 = 63. Tier 5 will have a max percent of 63% at the end. Tier 4's MATERIALS will have a lower max percent. So the final product at the end of that tier will be lower then 63%. Basically, higher the tier, the higher the max percent is and lower the tier, the lower the max percent is.


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McBloxs is online. McBloxs
Joined: 26 Jul 2010
Total Posts: 32
17 Jun 2014 03:25 PM
Every stat bonus are stacked on top of each other so they will add up together.
Stones are also essential to the making of equipment. There are many stones such as: Damage Drop, Attack Speed, Reflect, absorb, walkspeed and more. To use stones, put them as a material in forging and their stats will be given to the product. Damage drop stones lower the damage you receive by a certain percent. Max damage drop stat you can have on yourself is 75%. Attack Speed increases your attack speed by a certain percent. Reflect stone makes the damage you receive go back to the attacker by a certain % (does not apply to status conditions). Absorb stone, everytime you attack, the damage you inflict towards your target will heal you by a certain percent and it will heal your hp and mp. Like you do 100 damage and you have an absorb stat of 10% of hp and mp. 10% of that 100 (the damage) will heal your hp and mp. Walkspeed stone is pretty much useless. Increase speed by certain percent.

When I said "certain percent," I mean the percent you already have.
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McBloxs is online. McBloxs
Joined: 26 Jul 2010
Total Posts: 32
17 Jun 2014 03:56 PM
Each class have a certain area they are strong at. A human is a race with the first job of knight, a close range attacker. Knight is good at tanking and doing lots of damage up close. Do not worry if your class is bad at one area. 2nd jobs give you a new skill tree. Currently there is no way to change your second job once it has been chosen.
Classes:

2nd job Guardian, sword user and good at 1 v.s 1.
. . . . . . . . . . . . . . . . /
Race Human > First job KNIGHT >
. . . . . . . . . . . . . . . . \
2nd job Defender, very tanky and really strong mobber. Mace user. Wanted for its buffs.

Priest. Staff user. Strong at fighting. Good buffs.
. . . . . . . . . . . . . . . . . . . . . . . /
Race Elven > First job Mage >
. . . . . . . . . . . . . . . . . . . . . . . \
Templar. Just a friggin' tank. Best tank. Can tank anything. Only good for tanking everything. Horrible at killing compare to others. Mace user.

Scout. Bow user. Have a buff that attacks everyone near
him. by just regular attack. Many attacks that can attack multiple targets. Fragile. . . . . . . . . . . . . . . . . . . . . . . . /
Race Half-Elven > First job ARCHER >
. . . . . . . . . . . . . . . . . . . . . . . \
Ranger. Crossbow user. Fastest class because of buff called winged foots. This buff can be given to each other by party. Good at doing crazy damage but only towards 1 target. Fragile but makes up for it by "tactical retreat" (running).

Predator. Have poison phantom strike. Good at doing constant critical rates. Have a high chance of doing poison at its targets. Mobs with one move that have a short cooldown but really strong. Poison hurts regardless of physical or magical defense. Good for damaging tanky players with high defense.
. . . . . . . . . . . . . . . . . . . . . . . /
Race Human Assassin > First job assassin >
. . . . . . . . . . . . . . . . . . . . . . . \
Avenger. Has Double Phantom Strike. VERY strong critical hits. Only good for attacking 1.v.s. 1 mostly. Attacks physically. Fragile.






I don't remember every detail off the top of my head. All the recent posts, the first 5, this included as being one of the 5, were from the top of my head. I haven't played Mystic Land RPG since February and today when these 5 posts were made at June 17, 2014. I am sorry if I have anything wrong. It is all based off of memory.
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Blueray901165 is not online. Blueray901165
Joined: 17 Mar 2012
Total Posts: 95
05 Oct 2015 08:49 PM
This is all changed
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RecurringNightmare is not online. RecurringNightmare
Joined: 05 Jul 2012
Total Posts: 15336
05 Oct 2015 09:57 PM
what game is this
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