Xopic
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| Joined: 02 Jan 2013 |
| Total Posts: 3183 |
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| 17 Jun 2014 02:22 PM |
script.Parent.Parent.Parent.Parent.Doors.Door1.d1 = false script.Parent.Parent.Parent.Parent.Doors.Door1.d2 = false script.Parent.Parent.Parent.Parent.Doors.Door1.d3 = false script.Parent.Parent.Parent.Parent.Doors.Door1.d4 = false script.Parent.Parent.Parent.Parent.Doors.Door1.d5 = false script.Parent.Parent.Parent.Parent.Doors.Door1.d6 = false |
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Xopic
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| Joined: 02 Jan 2013 |
| Total Posts: 3183 |
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| 17 Jun 2014 02:23 PM |
| I forgot the "CanCollide" bit after the d1 and all that but the title xP |
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| 17 Jun 2014 02:24 PM |
Doors = script.Parent.Parent.Parent.Parent.Doors Doors.Door1.d1 = false Doors.Door1.d2 = false Doors.Door1.d3 = false Doors.Door1.d4 = false Doors.Door1.d5 = false Doors.Door1.d6 = false
Or you could use a for loop with :GetChildren, but you only have 6 doors. |
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| 17 Jun 2014 02:26 PM |
for i = 1,6 do script.Parent.Parent.Parent.Parent.Doors.Door1["d".. i].CanCollide = false end |
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