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Re: Player Camera properties.

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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
12 Jun 2014 04:53 PM
I propose that we add various filter-like properties to the in-game camera, to apply effects that the lighting couldn't do. To help drive my suggestion, I'll give some examples.

Monochrome/sepia tone.

Various amounts of bloom.

Script-manipulable shake. (Keeping focus on the player)

Script-manipulable tilt. (Keeping focus on the player)

Adding/diminishing saturation in color.

Script-manipulable hue-sliding.

Color filtering.

--

Overall, the general idea is to have player-individual cameras warped for either a general effect or to adapt to a certain area or situation in a place.

For example, if a large rock lands near a player, there could be about a second of camera-shake and desaturation to imply dust flying up.

Imagine the possibility.
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zombieslayer9901 is not online. zombieslayer9901
Joined: 03 Nov 2012
Total Posts: 1179
12 Jun 2014 04:54 PM
I like this idea. Support!
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Infiernex is not online. Infiernex
Joined: 07 Mar 2011
Total Posts: 61
12 Jun 2014 05:21 PM

Support 500%

This would be very interesting, and without a doubt would immerse players better into the game. This would also help games based around older time periods. Perhaps better cut scenes as well in games?(In games that include them, that is)
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electronicwiz101 is not online. electronicwiz101
Joined: 07 Aug 2012
Total Posts: 8098
12 Jun 2014 05:35 PM
Also, make it so you see what a human would see, the nose should be at the bottom of the screen in FP, but not seen.




Damn, I forgot to add my siggy.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
12 Jun 2014 05:36 PM
"I like this idea. Support!"

Thank you, good sir!
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
12 Jun 2014 07:07 PM
"This would be very interesting, and without a doubt would immerse players better into the game. This would also help games based around older time periods. Perhaps better cut scenes as well in games?(In games that include them, that is)"

Exactly. I'd love to see a 1940's Chicago game that's in black and white. And of course, cutscenes would be improved.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
13 Jun 2014 02:08 PM
"Also, make it so you see what a human would see, the nose should be at the bottom of the screen in FP, but not seen. "

I don't think that should be employed.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
13 Jun 2014 08:25 PM
Anyone else?
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
13 Jun 2014 10:11 PM
I'd also like to propose the idea of thick outlines for a cartoon style, if possible. Just to put that in there.
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filiptibell is not online. filiptibell
Joined: 10 Mar 2013
Total Posts: 2362
14 Jun 2014 07:13 AM
"Script-manipulable shake/tilt" is easily scriptable, so that's probably not going to happen.
Support for everything else though. :P

~The herp lerped a derp~
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DinoAndy is not online. DinoAndy
Joined: 27 Feb 2010
Total Posts: 53
14 Jun 2014 07:57 AM
Sounds awesome support
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
14 Jun 2014 02:19 PM
""Script-manipulable shake/tilt" is easily scriptable, so that's probably not going to happen."

I guess it'd be helpful if it were just a property.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
14 Jun 2014 04:23 PM
"Sounds awesome support"

Yaaaaaay.
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ThaneDev is not online. ThaneDev
Joined: 08 Apr 2009
Total Posts: 1600
14 Jun 2014 04:31 PM
Support.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
14 Jun 2014 08:45 PM
"Support."

Thank you, good sir!
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
17 Jun 2014 03:03 PM
Does anyone else want to contribute?
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oposum is not online. oposum
Joined: 25 Sep 2009
Total Posts: 10
17 Jun 2014 03:51 PM
Soup port!
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
17 Jun 2014 05:34 PM
"Soup port!"

Sounds like a personal problem.
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titan163 is not online. titan163
Joined: 18 Sep 2008
Total Posts: 284
17 Jun 2014 05:41 PM
I will support this.
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sba2004 is not online. sba2004
Joined: 27 Feb 2009
Total Posts: 5219
17 Jun 2014 06:07 PM
Supported, like 500 times

-Because i'm creative at everything, except for siggies-
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
17 Jun 2014 08:07 PM
"I will support this."

Thank you, good sir!
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tery215 is not online. tery215
Joined: 19 Aug 2009
Total Posts: 3879
17 Jun 2014 08:08 PM
ok i guess

but i still like my idea more

i always like my idea more
it suggests things to script things that have never before been scriptable
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GroovyLine91 is not online. GroovyLine91
Joined: 05 May 2012
Total Posts: 3315
17 Jun 2014 09:19 PM
Support
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
20 Jun 2014 02:26 PM
"Supported, like 500 times"

That's many accounts.
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DrakeVegas is not online. DrakeVegas
Joined: 10 Jun 2014
Total Posts: 415
20 Jun 2014 05:00 PM
"ok i guess

but i still like my idea more"

Well, make a thread about it, I guess.
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