Stefan631
|
  |
| Joined: 23 Dec 2010 |
| Total Posts: 1350 |
|
|
| 13 Jun 2014 07:33 PM |
Sofar I've got,
local position = CFrame.new(0, 0, 0); game.Players.PlayerAdded:connect(function(p) repeat wait() until p.Character
end)
Should I use humanoid.Died? or CharacterAdded?
|
|
|
| Report Abuse |
|
|
|
| 13 Jun 2014 07:35 PM |
player.CharacterAdded:connect(function(char) char:WaitForChild("Torso").CFrame = CFrame.new(0,0,0) end) |
|
|
| Report Abuse |
|
|
Stefan631
|
  |
| Joined: 23 Dec 2010 |
| Total Posts: 1350 |
|
| |
|
cntkillme
|
  |
| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
|
| |
|