Ruminates
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| Joined: 09 Sep 2010 |
| Total Posts: 28136 |
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| 12 Jun 2014 06:50 PM |
| I enjoy them! Why do you hate them so much? You crazy kids.... |
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3rdblox
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| Joined: 09 Dec 2012 |
| Total Posts: 4741 |
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| 12 Jun 2014 06:52 PM |
| I like all but walk. He kicks his legs back more than he moves them forward... |
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Dreizehn
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| Joined: 16 Jul 2012 |
| Total Posts: 2519 |
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| 12 Jun 2014 06:56 PM |
| I can live with them, but the walking animation is bad. It glitches every time you change directions and sorta looks like you're swimming in the air. |
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Ruminates
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| Joined: 09 Sep 2010 |
| Total Posts: 28136 |
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tinarg
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| Joined: 18 Jun 2010 |
| Total Posts: 4925 |
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| 12 Jun 2014 08:21 PM |
The walk is meh, but everything else is great.
I think the strides in the walk could be made shorter and it could be given a small bounce. |
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| 12 Jun 2014 08:28 PM |
| Just revert the walking animation and make the breathing slower and subtle. |
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tinarg
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| Joined: 18 Jun 2010 |
| Total Posts: 4925 |
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| 12 Jun 2014 08:28 PM |
| 'lel three people from 2010 |
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| 12 Jun 2014 08:33 PM |
I enjoy them too! When I do /e dance, I sometimes pretend I am a cowboy, swinging a whip.
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Malconer
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| Joined: 19 Feb 2009 |
| Total Posts: 1296 |
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| 12 Jun 2014 08:39 PM |
| The walking animation really ruins roleplay games as people will need to make proper WALK animations. This one is running which doesn't work for a lot of the games I play, it really ruins the immersion and such. I think Roblox is going too far with animations, let the users animate their own games, and leave the default ones simple. |
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| 12 Jun 2014 08:44 PM |
| Might as well make that it's own thread, Malconer. I've got the same problem with paper morphs. I hate seeing my morphs wiggle as you run around. |
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