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| 09 Jun 2014 07:11 PM |
why do serverstorage objects not work client-sided
should i keep using Lighting?
i have a stringvalue to control information on the server, and the game script is supposed to set it
when i test in start server, it does not work |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 09 Jun 2014 07:29 PM |
The point of ServerStorage is to make it not accessible by the client. Put what you want to be accessed by both the server and client in ReplicatedStorage |
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| 09 Jun 2014 08:52 PM |
| yeah, i put my maps in serverstorage and stringvalue in rs |
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