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Re: Showcase/Brick Battle

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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 04:34 PM
http://www.roblox.com/Crystal-Isles-Melee-place?id=143215027

What do you guys think? (?/10)

What should I build/add to the gameplay?
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 04:43 PM
1
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 04:46 PM
2
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 04:50 PM
3
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royaltoe is not online. royaltoe
Joined: 14 Sep 2011
Total Posts: 36834
08 Jun 2014 04:56 PM
You don't need to bump so much, building helpers is a slow forum.
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 05:47 PM
meh
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 07:06 PM
4
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chiklay4x4 is not online. chiklay4x4
Joined: 20 Oct 2009
Total Posts: 165
08 Jun 2014 07:15 PM
Just saying, you shouldn't make badges unless you get at least a few visits or you'll just waste your money like that.
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
08 Jun 2014 07:19 PM
well, too late now

what would you rate it?
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Sherknock is not online. Sherknock
Joined: 07 Oct 2012
Total Posts: 31628
08 Jun 2014 08:44 PM
Nice. Looks like a classic. Something the games team would create for ROBLOX battle.
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
09 Jun 2014 02:22 PM
Thanks!
:D

any suggestions?
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Sherknock is not online. Sherknock
Joined: 07 Oct 2012
Total Posts: 31628
09 Jun 2014 08:53 PM
Nope. Such a classic-looking map should not be messed with.
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
10 Jun 2014 03:31 PM
5
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
13 Jun 2014 10:10 AM
6
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NekuSakuraba1 is not online. NekuSakuraba1
Joined: 03 Apr 2012
Total Posts: 2516
19 Jun 2014 12:24 PM
I updated it and gave players a bit of an incentive to kill each other; 1 ko nabs you a Player Point.

Also I added some features that can be demolished (the tower and the bridge hidden in the shadows). And the new hidden temple spawns in a helpful item to help you navigate through the map.

I plan to add/customize the weapon(s) to become more powerful as you rack up more kos.
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