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| 06 Jun 2014 02:54 PM |
OK so I made an audio script in Sountrack :
functiononEntered() sound.Play(154506802) loop() --Made by Imaginator113
Can anyone please fix this, thanks. |
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Kacper
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| Joined: 10 Dec 2007 |
| Total Posts: 585 |
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| 06 Jun 2014 03:25 PM |
local mus = Instance.new("Sound") mus.Name = Music mus.Parent = game.Workspace mus.SoundId = "154506802" mus:Play()
- Kacper |
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Kacper
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| Joined: 10 Dec 2007 |
| Total Posts: 585 |
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| 06 Jun 2014 03:26 PM |
Sry, made a mistake, take this:
local mus = Instance.new("Sound") mus.Name = "Music" mus.Parent = game.Workspace mus.SoundId = "154506802" mus:Play()
- Kacper |
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| 06 Jun 2014 03:27 PM |
if its for custom admin commands, you might want to try theese lines of code.
local mus = Instance.new("Sound") mus.Name = "Music" mus.Parent = game.Workspace
mus:Stop() mus.SoundId = "154506802" mus:Play()
I believe its latin for "Skip the boring parts". |
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Kacper
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| Joined: 10 Dec 2007 |
| Total Posts: 585 |
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| 06 Jun 2014 03:32 PM |
| @up - you did nothing better. |
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| 06 Jun 2014 03:44 PM |
however its crucial if hes changing the audio to stop it before you change to make sure it doesnt stick. trust me, ive experienced it before.
I believe its latin for "Skip the boring parts". | FRAPPE ATTACK! |
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