KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 10:48 AM |
| There should be more Realism! Smoke shouldn't go through parts for example if it's in a chimney it shouldn't be visible from the outside of the chimney! Also about water, make instead of Blowing up, make it make a splash cos if something blows up, if the water gets in the Radius, the whole block will go and thats not Realistic, more realistic would be if it just stayed there then! Also there should be Spreading out water and again, the Smoke, it should be editable with a BlowSmokeAtAngle so that you could edit if it's coming out from someone or something and if you dont want to rotate the part itself... and also there should be Smoke Shape if someone was Blowing out Smoke... and as for Fire, it should auto detect if there are any spaces so as 'for oxygen' or else it goes out and there's lots of Smoke... and Water should be able to put out smoke... |
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| 12 May 2014 10:50 AM |
| For the chimney thing, how would you tell it's a chimney? Sometimes smoke needs to come out of bricks. |
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iiObey
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| Joined: 25 Oct 2013 |
| Total Posts: 13318 |
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| 12 May 2014 10:50 AM |
| Wait your are asking for more realistic stuff on an animation type game? |
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iiObey
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| Joined: 25 Oct 2013 |
| Total Posts: 13318 |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 10:51 AM |
| I mean that, it would Rise, and also auto-detect if it's touching any parts, if yes then keep rising up... this was just an example... hope Roblox thinks of something! |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 10:52 AM |
| dude... its made for Designing Games... it should be at its peak! and they even said they wanna add more stuff! so don't blame me! Roblox is all about Advanced! |
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iiObey
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| Joined: 25 Oct 2013 |
| Total Posts: 13318 |
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| 12 May 2014 10:53 AM |
| Dude... DUDE?!?! Uh excuse me sir.. |
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| 12 May 2014 10:58 AM |
| If you want something with the smoke more realistic. Go play Infamous Second Son. |
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BOF
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| Joined: 06 Jun 2008 |
| Total Posts: 2955 |
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| 12 May 2014 11:02 AM |
| I was thinking of this with dynamic lights. Even GTA V has a buggy lighting, as it goes through the walls. |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 11:12 AM |
| lol yeah... but not that much |
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21231322
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| Joined: 12 Nov 2011 |
| Total Posts: 2789 |
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| 12 May 2014 11:16 AM |
| @iiObey, he’s not too far off from legitimate requests. This should be in S&I, but to answer your question, ROBLOX’s primary aim is realism. |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 11:25 AM |
| sry guys for not replying fast, am on Youtube right now... |
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| 12 May 2014 12:20 PM |
| Hmmm. Yeah I do think increasing the realism of smoke could look awesome. |
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| 12 May 2014 12:26 PM |
| Wht gordon said. In craftmine, smoke and particle effects interact with other bricks and don't phase through them. So it is very possible, i definitely would like an "interact" option on the smoke so it doesn't phase through stuff. |
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| 12 May 2014 12:28 PM |
| Support. not bad for someone sorta "new" to the forums. |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 12 May 2014 12:48 PM |
| lol I knew I'd get some Supports :D |
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Valoric
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| Joined: 21 Nov 2013 |
| Total Posts: 3621 |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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CronSon
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| Joined: 18 Mar 2012 |
| Total Posts: 94 |
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| 05 Jun 2014 05:46 PM |
I don't think so.
http://web.roblox.com/The-Ultimate-Insult-item?id=143746471 |
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Udoxas
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| Joined: 04 Dec 2010 |
| Total Posts: 5212 |
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| 05 Jun 2014 05:47 PM |
I agree with the Smoke's blowing at angle, and water splashes. That's about it, the rest I'm against. |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 05 Jun 2014 06:02 PM |
| y? they're good suggestions... |
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Udoxas
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| Joined: 04 Dec 2010 |
| Total Posts: 5212 |
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| 05 Jun 2014 06:03 PM |
Opinion from the creator. They're good, but some of them could break games. Water putting out smoke could break a number of things. |
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tery215
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| Joined: 19 Aug 2009 |
| Total Posts: 3879 |
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| 05 Jun 2014 06:05 PM |
yup
improving terrain:
an option for water spread
otherwise, game popularity is above realism
can't you see how much all of us hate somethings real? |
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