jewelycat
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| Joined: 10 Sep 2008 |
| Total Posts: 17345 |
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| 04 Jun 2014 08:40 PM |
roblox blocks them (and some others) even when I disable their nooby backpack
the only workaround I have is to use KeyUp (which for some reason has no blocked keys)
are the ROBLOX-made games with custom backpacks cheating with admin hax when they do this, or is their a way to get around the KeyDown key-blocking? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 04 Jun 2014 08:40 PM |
| I think KeyUp catches them, I remember KeyUp catches some keys that KeyDown can't |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jun 2014 08:41 PM |
| Try using UserInputService events if all else fails. |
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cntkillme
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| Total Posts: 44956 |
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jewelycat
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| Joined: 10 Sep 2008 |
| Total Posts: 17345 |
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| 04 Jun 2014 08:42 PM |
noob do u evn read¿
also what is this UserInputService |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jun 2014 08:44 PM |
UserInputService gets the client's devices in-use (Touch, mouse, keyboard)
It also has some events that return an object that says the current state of the *blank*.
http://wiki.roblox.com/index.php?title=InputBegan_(Event) http://wiki.roblox.com/index.php?title=InputChanged_(Event) http://wiki.roblox.com/index.php?title=InputEnded_(Event) http://wiki.roblox.com/index.php?title=RBX.lua.InputObject_(Object) |
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jewelycat
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| Joined: 10 Sep 2008 |
| Total Posts: 17345 |
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| 04 Jun 2014 08:47 PM |
yeah it works and has full keyboard access, but it's a lot more than is actually needed...
game:GetService("UserInputService").InputBegan:connect(function(k) print(k.KeyCode) end)
>Enum.KeyCode.One >Enum.KeyCode.Two
i feel like id just be losing efficiency to use that just for number key inputs |
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jewelycat
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| Joined: 10 Sep 2008 |
| Total Posts: 17345 |
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| 04 Jun 2014 08:51 PM |
| and uh I think using that voids all the default characters controls, like moving and jumping .-. |
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jewelycat
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| Joined: 10 Sep 2008 |
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| 04 Jun 2014 08:52 PM |
actually that was an error on my part, disregard that ;u
but ye is that the only way? |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jun 2014 08:52 PM |
| http://wiki.roblox.com/index.php?title=JumpRequest_(Event) |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 04 Jun 2014 08:53 PM |
Oh...
Errr...
I THINK if you disable Backpack, it MAY work.
I dunno, tho. |
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jewelycat
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| Joined: 10 Sep 2008 |
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| 04 Jun 2014 08:54 PM |
| even with :SetCoreGuiEnabled(4,false), same key access |
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micke3212
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| Joined: 24 Nov 2009 |
| Total Posts: 3000 |
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| 04 Jun 2014 08:55 PM |
| KeyUp I believe works, just try that first, if it doesn't work then yes do userinputservice. |
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jewelycat
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| Joined: 10 Sep 2008 |
| Total Posts: 17345 |
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| 04 Jun 2014 08:57 PM |
| ?¿?¿?¿ how2notreadoriginalpost ?¿?¿?¿ |
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