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| 04 Jun 2014 04:07 AM |
My game has a few errors in it and when I want to test a fix for something the game keeps pausing to show me the errors. Is there a way to disable this?
MD |
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nomer888
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| Joined: 13 Feb 2010 |
| Total Posts: 551 |
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| 04 Jun 2014 04:11 AM |
| I don't know if there's a way to stop the pausing, but maybe the pcall function may be of any help? |
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Zecrit
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| Joined: 24 Jan 2013 |
| Total Posts: 2618 |
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| 04 Jun 2014 04:17 AM |
You mean the window stops functioning or you've got some weird setting turned on?
FUN FACT
Documents > Roblox > Autosaves
Just in case your window crashes without saving. |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 04 Jun 2014 04:18 AM |
| im guessing its a while loop with no wait |
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nomer888
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| Joined: 13 Feb 2010 |
| Total Posts: 551 |
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| 04 Jun 2014 04:22 AM |
| Studio pauses after pressing the "play" button whenever an error is thrown, I'm assuming MasterDaniel wants that functionality revoked. |
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| 04 Jun 2014 04:49 AM |
| Yes. Whenever an error occurs in a script the game pauses and highlights the line that has the error in it. This is really annoying if theres several errors one after the other... |
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nomer888
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| Joined: 13 Feb 2010 |
| Total Posts: 551 |
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| 04 Jun 2014 04:53 AM |
| Have you tried commenting those sections out, or used pcall() for any error-inducing functions? |
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| 04 Jun 2014 04:56 AM |
| I disable them now and that seems to work |
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