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| 31 May 2014 10:10 PM |
I'm trying to figure out how to get the Vector3 of a brick, 10 or so in front of it's front facing direction. How do I do that?
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Juniperr
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| Joined: 12 Dec 2009 |
| Total Posts: 6094 |
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| 31 May 2014 10:28 PM |
Brick = game.Workspace.BRICKYOUNEED Brick1 = game.Workspace.BRICKYOUWANTTHEPOSITIONOF Brick.CFrame = Brick1.CFrame * CFrame.new(Vector3.new(0,0,-10)) |
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| 31 May 2014 10:32 PM |
I guess I can try it.
local Distance = ((script.Parent.Torso.CFrame * CFrame.new(0,0,-20)).p - Vector3.new(LocalHumanoids[Max - (i-1)])).magnitude
This just didn't seem to work out. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 01 Jun 2014 01:12 AM |
| Brick1.CFrame * Vector3.new(0,0,-10) |
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