Skeleton
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| Joined: 06 Jul 2007 |
| Total Posts: 6 |
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| 14 Nov 2007 01:28 PM |
someone please hepp me to fix this:
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function lunge()
local humanoid = hit.Parent:findFirstChild("Torso") damage = lunge_damage
LungeSound:play()
local anim = Instance.new("StringValue") anim.Name = "toolanim" anim.Value = "Lunge" anim.Parent = Tool force = Instance.new("BodyVelocity") force.velocity = Vector3.new(0,100,0) --Tool.Parent.Torso.CFrame.lookVector * 80 force.Parent = hit.Parent.Torso wait(.25) swordOut() wait(.25) force.Parent = nil wait(.5) swordUp()
damage = slash_damage end
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this is just a function in my sword, the point is to make the "hit" fly away then you hit him but it dosent work and everytime I dont hit a player do the script breake. |
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| 31 May 2014 10:22 AM |
| Hmm, I'll try to work on it. |
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badfitz99
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| Joined: 01 May 2010 |
| Total Posts: 5854 |
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| 31 May 2014 10:22 AM |
I hope you realise this is from 2007
'I am the greatest script in the realm. You can only hope to be as powerful of a script as I am, processing the world, bit by bit.' - Oysi 2014 |
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