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| 30 May 2014 11:13 AM |
Greetings mates,
We are going to have our elections for the first prime minister. They will hold office until 06/31/2014, as this is an interim election. Candidates are as follows:
Mazux BredCrums gain1200
You may vote for anybody you want, these are just the ones that have replied.
Good day, and good luck!
Polls close in 24 hours. Reply to this thread. |
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| 30 May 2014 01:58 PM |
this is a imperium forum invasion prepare for immesne pain ***********************************************************
HISTORY
Imperium’s origins are traceable to the rise of High General Messer to Prime Citizen. During the civil unrest of the era, the newly formed United Empire of Earth’s Senate passed, at the behest of the Prime Citizen, “The United Empire of Earth Exploration and Expansion Act of 2550”. This Act’s true purpose was to capture the focus and imagination of the common people through the creation of a large exploration and expansion fleet whose goals would be to explore the cosmos, and open up the universe in ways that hearkened to the heady days of early jump point exploration. However, following fifteen years of bureaucratic infighting, the Act was shelved in 2565 and forgotten for centuries.
In 2918, following the dismal failures of the SynthWorld Project, and endeavoring to find a sustainable way forward with the project, the Imperator called together advisers to a closed-door session. This three day session, during which no one was allowed to leave for any purpose until a path forward was finalized, brought forward a solution from the exhausted and starving advisers. What emerged from that marathon meeting led to the resurrection and adaptation of the 2565 Act as the “United Empire of Earth Exploration and Enforcement Act”, which was ratified by the Senate in 2920.
This reimagining of the 2550 Act had several goals it wished to achieve through the creation of a major combined civilian and military fleet, designated the “First Imperatorial Expeditionary Force”, which would:
Find a replacement for depleted resources within UEE space specific for the SynthWorld Project;
Secure sectors of lawless space for safe passage for UEE vessels;
Ensure a sustained presence of the UEE within specific areas of lawless space;
Explore for new artifacts and technologies.
The First Imperatorial Expeditionary Force launched in 2920 with the support of both military and civilian contract organizations, setting off from UEE border space into the largely unexplored lawless sectors of space. The length of the mission was kept secret from all but the highest in the government and select CEOs, but speculation was rife that it was a long-term expedition. Following such a large and public expedition into lawless territory, large numbers of private organizations arose and demanded support from their governments and corporations, in order to achieve more large-scale goals in exploration, mercenary work, bounty hunting, and industrial interests. As a result of this explosion of organized parties, the Advocacy created a special division to register and approve these private organizations, but this division effectively became a rubber-stamping entity.
As the years went on, responses from the First Imperatorial Expeditionary Force became few and far between until suddenly, on 11.11.2930- the eve of the 10th anniversary of the fleet’s launch- a special Senate session was called by the Imperator. During that session, the long-away fleet commander of the First Imperatorial Expeditionary Force gave a speech, which in-turn led to the announcement of the creation of an Autonomous Region of lawless space. This space, secured by the First IEF, became known as the “Imperium Autonomous System of the UEE”, taking its name from a shortened version of the fleet designation that the First IEF had adopted. The First IEF commander was given Governorship of this Autonomous System, and citizens were encouraged to travel there and engage in business. The following excerpt from the Ministry of Interstellar Relations pamphlet on the Imperium Autonomous System detailed some specifics for UEE citizens wishing to travel there.
All citizens of the UEE who wish to travel to the newly announced Imperium Autonomous System of the United Empire of Earth can rest assured that their citizenship allows them the right to travel to this system. However, given the nature of the localized laws, and the inherent difference between this System and the more secure UEE home systems, it is required that all citizens who wish to travel to the Imperium System must present their citizenship upon exiting the jump point, as well as any relevant documentation for the purpose of their visit. Given the volatile nature of the region, it is imperative that these documents, in the form of a travel and access permit or trade agreement, be secured from the Imperium Autonomous System of the United Empire of Earth consulates in order to ensure the smooth entry, stay, and exit from the system with minimal issue from the Imperium Fleet Guard. UEE Corporations wishing to open trade routes to this system must also secure a license to do so, in order to ensure that proper security protocols are in place and misunderstandings about the nature of shipments can be minimized. If you are unable to secure this documentation in time for some reason, never fear, UEE citizenship entitles citizens to a single access to this system where they may be inspected, and put in contact with the proper representative to help them secure the proper arrangements for their continued access to Imperium space.
All seemed well between the Autonomous Region and the UEE leadership until a crisis of succession happened in 2938 regarding who would replace the ailing Governor. In the end, a compromise was reached, and three Fleet Commanders were promoted based off of the suggestion of the Governor. These commanders were to administer the Region and the Fleet in a military command and government capacity, while the office of the Governor remained empty. Instead of a Governor, the Imperator was the figurehead Chief of State. The reality of the arrangement is analogous to the British Commonwealth of the late 20th and early 21st centuries, where the localized governments “paid homage” to a Chief of State that was largely powerless to affect the actions of the government.
Since 2938, Imperium has maintained its cohesiveness and goals, allying itself with like-minded entities that have grown in ensuing years. It has opened its coffers to trade, and its ranks to those who prove capable. It adheres to the principles of UEE Law, and engages in formal diplomatic and trade relations with organizations, corporations, and governments in accordance with standard UEE protocols. However, given its distance from UEE control, as well as some unknown levels of influence within the UEE Senate, it has become more independent in recent years.
What will become of the Imperium-UEE relationship will be determined by the actions of the citizens, and the choices made both in the cockpit, and in the conference room.
CHARTER
General Rules and Expectations
All Fleet members will, at all times, represent Imperium and display their allegiance through the use of proper Imperium tags. This requirement extends to both the RSI, ROBLOX and SCB forums, as well as IRC, Teamspeak, and any other public or private communications mediums. Members are granted the right to rationally and maturely defend themselves, The Imperium, other Imperium members, and our allies from any defamatory, derogatory, disrespectful, or otherwise negative remarks wherever and whenever appropriate. It is important to note, however that members are still expected to act in a manner that will reflect positively not only upon themselves, but, by association, Imperium. Members are cautioned to not take important matters related to Imperium into their own hands and are expected to refrain from making any comments or decisions that have not been previously approved by appropriate ranking Staff officers. Members are charged with maintaining the integrity and privacy of information found within Imperium’s secure forums. Think OPSEC! Issues and concerns regarding any Imperium decisions, members, and allies must be, as soon as possible, brought to the attention of the Officer or Staff member, in private (offline), who is next in your immediate chain of command. Members will avoid public confrontations or internal arguments at all costs as it reflects poorly upon not only you, but also upon Imperium. Members will respect one another and show each other kindness, understanding, tolerance, and patience. At all times, members of Imperium will show respect to officers by listening to them and following their lead. NEVER undermine the authority of a ranking member. Absolutely no racism, 5e-xism, or any other forms of prejudice will be tolerated. Do not, under any circumstance, reply to attacks or topics about Imperium on the RSI and ROBLOLX forums. This is a Zero-tolerance rule and breaking it will result in either immediate dismissal from Imperium or will be dealt with as a duly designated officer sees fit.
Fleet Rules and Guidelines:
All members will, at all times, represent their allegiance to Imperium through the use of proper Imperium tags or other approved symbols. Under no circumstances can any Imperium member be a member of another fleet. Members are granted the right to defend themselves, Imperium, other fleet members, and our allies from any acts of aggression that may take place. Under no circumstances will it be deemed acceptable to engage allied forces. Piracy is not tolerated. Cheating and exploitation, whether through the use of third party programs or bugs found within the game, are highly unacceptable. Imperium members should take initiative and engage in tasks assigned to their division. Members will follow the lead of their division officer / command team and complete assigned tasks. Members should take initiative and engage, when appropriate, in tasks assigned to other divisions. When working with another division, you are expected to adhere to their policies and protocols and to follow the lead of that particular division’s command team.
Teamspeak (TS) Rules, Expectations, and Guidelines:
No mic spamming. No chatbox spamming. No excessive private messaging or poking of officers. Officers will get back to you when time permits. Do not give out any Fleet Teamspeak info to anyone who is not a member unless given explicit permission or direction to do so by an officer. If someone else is speaking, allow them to finish. Keep chat and links appropriate to the channel. Less civilized, not-exactly-appropriate, conversations should be moved to a designated channel. Stick to the appropriately assigned TS channels for your current game or activity. i.e. When playing Star Citizen do not form up in the Battlefield channel. Treat all guests with a welcoming and respectful attitude. Refer to General Rules listed above.
Jabber/Forums Rules, Expectations, and Guidelines:
No spamming. Keep chat and links appropriate. Refer to General Rules listed above.
How to Join Imperium (post-RSI launch revision) The process for becoming a full Imperium Fleet member has been streamlined. All new recruits will now follow these 3 simple steps.
1) Start by making an account on our forums (SCB is a public fansite, as well as the home base of Imperium), here: LINK NOT AVAILIBLE FOR ROBLOX
2) Request to join on the RSI Organizations page, putting the SCB username that you just created in step 1 in the application box: LINK NOT AVAILIBLE FOR ROBLOX
3) Make a post in our RSI recruitment thread to alert HR of your application: LINK NOT AVAILIBLE FOR ROBLOX
Wait! Our HR Division will process your app as soon as possible, so please be patient with them. If you don't receive a response within 72 hours, post in our RSI recruitment thread and a member of the HR team will be in touch. In the meantime, browse the excellent content available in the SCB public forum!
After you are accepted to the Fleet, you will gain the status "Recruit," can display the official Imperium Recruit signature, and take the on-boarding exam. The exam is quite easy, but is our way of making sure you are aware of some important info. Once your recruit phase ends, you will gain access to the Fleet Forum and our stellar custom Media Services.
App FAQs What is my SCB username? This is the username of the account that you create on our forums (first step)
What is my RSI username? This is your public handle here on the RSI forums (unsure? check here: LINK NOT AVAILIBLE FOR ROBLOX). You don't have to use your handle as your SCB username, but it might make it easier for people to know who you are in chat.
Is my Division of Interest final? No! Feel free to put the division you find most appealing right now, but don't worry if you change your mind, you can always change divisions later. Current Primary Divisions: Exploration, Combat Ops, Trade & Industry, Diplomacy, Intelligence (internal application and additional security clearance required).
Why do I have to apply? Our HR team vets all applicants prior to admission to the fleet. As the fleet is still in development, you are primarily joining our friendly community at this point -- we want to ensure Imperium stays a great place to hang out and discuss SC!
I'm waiting for HR to do something, how can I entertain myself? Glad you asked! You could join HR at LINK NOT AVAILIBLE FOR ROBLOX, or check out some of these great Imperium-related links: SCB Public Forums: LINK NOT AVAILIBLE FOR ROBLOX The Base Radio: LINK NOT AVAILIBLE FOR ROBLOX StarCast (independent SC talk show): LINK NOT AVAILIBLE FOR ROBLOX |
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