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| 30 May 2014 07:43 PM |
Gmod already has this and it works awesome for them.
Basically it is where, after all things are renders, the game adds a filter (black and white, colors filters, ect) over it.
This could make it so a game creator could, for example, make the world turn black and white when your player dies, or make your colors turn colorful and bloomy when you get into a certain area, or make the water glassy underwater, whatever. Pretty much every game has the ability to do this, i.e. Call of Duty, GMod, pretty much any game on the market.
Of course, this would be client-side, so the creator could choose which players it affects.
Cool right?
and it wouldn't even have any lag either, unless your computer was made in 1989 or something.
Support or no support. |
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| 30 May 2014 07:44 PM |
| and say why no support plz |
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| 30 May 2014 07:45 PM |
This world gets a little bit brighter everyday.
Stupidy makes good fuel, yes? |
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| 30 May 2014 07:50 PM |
Ah... quite, quite.
Many much monkey knows. |
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| 30 May 2014 07:54 PM |
| I posted in the right forum, right? |
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| 30 May 2014 10:46 PM |
| Wrong sub-forum, post this in S&I. |
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| 30 May 2014 10:59 PM |
| k I should have known not to post in S&I and instead should have posted in S&I. |
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| 31 May 2014 12:12 AM |
| can already tell this will be a bust like everything else in the S&I forums |
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V85
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| Joined: 16 Nov 2008 |
| Total Posts: 823 |
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| 31 May 2014 07:46 PM |
| Sepia, sepia, sepia, sepia, sepia... |
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| 31 May 2014 07:50 PM |
SEPIA!!!!
Also you could make color effects for your game. Like maybe everything has a tint of brown to it automatically through that, in a western time.\
so sepia. |
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| 31 May 2014 09:54 PM |
| i liek to net twurk et herts wen mah batt cheks clep togeter |
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Fraxien
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| Joined: 21 Apr 2013 |
| Total Posts: 612 |
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| 31 May 2014 10:06 PM |
| Good so now we have +100 supports, i think roblox will notice and implement it |
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