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TULOF (Suggestions!)

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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:27 PM
Its not even really a hack, the guis are actually at my place.
One is a local script (Client) and the other a server script
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 01:32 PM
I don't understand why it don't work.

A few months ago someone told me it would.


Well I guess I'll have to make a script with the plugin, and load the functions in the source.


But what if the script I make doesn't load as fast as the rest and it results in error of other scripts?
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JellyBean40 is not online. JellyBean40
Joined: 26 Sep 2011
Total Posts: 315
27 May 2014 01:33 PM
@128

i think he was loling because you spelled client wrong
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:33 PM
_Use_Module_Scripts_
They are made for what you are doing
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:34 PM
@JellyBean40
I didn't even notice, derp. I would go fix it but I'm not gonna use the gui for anything, I feel stupid now
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 01:36 PM
Alright how do I edit the source of a ModuleScript from a plugin?
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:37 PM
What do you want to make it a plugin so badly? There is no need for it, make a free model of the module script
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 01:38 PM
Just answer my question -_-
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:39 PM
Same way you do it with a normal script.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 01:44 PM
So

ModuleScript.Source

Right?


So the ModuleScript will load all the global functions into the _G. Table?
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 01:46 PM
Do you not know how to use a module script? (If you don't its okay Im not saying that to be rude, Im asking so I can help you)
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 01:50 PM
No I don't D:


All I want is a stinking plugin that loads in global functions that other scripts can use, in offline AND online mode!
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 02:00 PM
I'll make you an example of how to use a module script
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 02:09 PM
http://www.roblox.com/ModuleScript-item?id=158794309
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 03:52 PM
I want it to be a plugin dude. So I make two scripts, a ModuleScript and a script that will make the ModuleScript run..?

Why even use the ModuleScript?


How can I make a script load FIRST?
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 03:54 PM
Making this a plugin is a complete waste of time

The module will have all your functions in it
And any script that has local test = require blah blah will be able to use those functions
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 03:58 PM
So I would go


M = Instance.new("ModuleScript", Workspace)
M.Source = [[SOURCE OF FUNCTIONS]]
M.Name = "TULOF"


Then in the help file state at the beginning

--In order to use these functions you must use the following code;

Test = require(Workspace.TULOF)




Would that work..?
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 03:59 PM
Yes
You could replace "Test" with TULOF if you want though, its just a variable
That way you would say
TULOF.sayHello()
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 04:12 PM
Why would I need to go

TULOF.Function???

They were still be _G.Functions

So can't you call them like

_G.SetTime

Or will it have to be like

TULOF._G.SetTime


Cause that don't make any sense..
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
27 May 2014 04:13 PM
You don't need them to be _G.
It wouldn't even work like that
Did you look at the examples in the model I gave you?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
27 May 2014 04:14 PM
Do you want _G functions? Then just use a normal script.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 04:20 PM
@128

Alright I'll try it...

Thanks :D

I'll come back with any problems.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
27 May 2014 04:22 PM
The only downside to Module scripts is that you have to use the function require.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 04:28 PM
I know. I wish there was a way to make a script load first.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
27 May 2014 04:58 PM
What the heck is wrong here...


toolbarbutton.Click:connect(function()
--Prints that don't matter to the question
m = Instance.new("ModuleScript", Workspace)
m.Name = "TULOFModuleScript"
m.Source = [[
--source code
]] --This gets underlined in red saying 'end' expected (to close 'function' at line 214) near ']'
s = Instance.new("Script", Workspace)
s.Name = "Help (TULOF)"
s.Source = [[
--Source code
]]
end)



Help..?
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