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Motor Functions

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spearmint123 is not online. spearmint123
Joined: 11 Feb 2010
Total Posts: 139
24 May 2014 10:24 PM
How do I create a motor joint that only activates under a certain condition, with a limited range of motion? I understand this is probably under the surface inputs properties, but after some tinkering, I can't seem to get it. Help is appreciated.
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spearmint123 is not online. spearmint123
Joined: 11 Feb 2010
Total Posts: 139
24 May 2014 10:39 PM
I posted a relevant topic with an understandable issue, is there nobody that can help?
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
25 May 2014 01:42 AM
This sounds like a Motor6D related issue. Try looking them up in the ROBLOX wiki.
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
25 May 2014 09:33 AM
Surface inputs can give you a constant rotation by themselves, but what you want is a scripted motor.
You need a script to turn the motor , stop it and also activate it. And a scripted button or vehicleseat to activate the main script.

Checkout 'takeovertom' models. You can learn alot about motors and their uses.
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
25 May 2014 02:42 PM
If you Search Ictis under the More tab you'll find a group of Door models in his Models.
They use Motor6Ds to open the doors/turn the handles.

The script is fairly simple, so I am looking into this for animated models reasons.
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