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| 24 May 2014 12:11 AM |
Welcome to Ro-Global Nations, if you've played Death's ro-nations private server stuff before, then you won't be new to this.
Nation options:
These will affect how your nation is ran. Spending your positive points will allow your nation to prosper in that area, while the other options will be negative. Spending your negative points will negatively affect your nation in that area, and you will have to work as a leader and government to fix that, as it will not be easy.
Choose wisely!
- Option name (How to represent it within your country)
- Economy (Work buildings, banks, skyscrapers, commercial buildings, etc.) - Military strength (Soldiers, tanks, planes, naval ships, cannons, turrets, forts, etc.) - Population (Houses, apartment buildings, citizens, etc.) - Education (Schools, libraries, etc.) - Public transportation (Roads, railroad, subways, ships, airplanes, buses, taxis, etc.) - Environment (Parks, windmills, solar panels, trees, etc.) - Trade/Production (International airports and naval ports, oil factories,
How to represent a positive option:
If you were to overtake a country like USA for example, and an option that you chose for positive was environment, you would need at least 4 or 5 national parks.
Now if you chose economy and you were the size of a country like, say, Israel, you would need 2 - 4 somewhat large cities.
Basically, you need a lot of what you chose. Failing to represent an above average amount of your chosen positive will result in that aspect of your nation decreasing.
How to represent a negative option:
If you were to take a large country like USA and chose transportation as a negative, you would have 1 or less railways, roads, airports, etc. This would make transporting citizens and military over your country extremely difficult.
How to improve your nation's negative aspects:
Over time and through consistent stability of your positive aspects, you will have the ability to develop your negative choices. In order to develop your negatives, you will need to gradually build the things listed above (ex. building a railway, then several hours later building 2 more railways, etc.)
- DO NOT BUILD TOO BIG
Signup format:
Nation name: country you will be taking over (+Positive option 1, +Positive option 2, +Positive option 3, +Positive option 4) [-Negative option 1, -Negative option 2, -Negative option 3]
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*BUILDING BEGINS TOMORROW*
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 12:13 AM |
| Persicana: taking over Iran, W Afghanistan, SW Russia, Horn of Arabian Peninsula (+Economy, +Population, +Trade/Production, +Education, -Public Transport, -Military strength, -Environment) |
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| 24 May 2014 12:16 AM |
Country: Turkey, Economy, Military strength, Population, Public transportation, Environment, Trade/Production, Enviroments |
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| 24 May 2014 12:21 AM |
you put environment twice and only listed 6 options jon
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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Pusaids
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| Joined: 30 Aug 2013 |
| Total Posts: 8276 |
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| 24 May 2014 12:21 AM |
| Veznia: Russia, Northern China (+Military Strength, +Economy, +Military Size, +Sports Strength) [-Sea Covereage, -Poor International Trade, -Border Wars] |
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| 24 May 2014 12:24 AM |
I'm ###la tired yo.
Turkey: (+Military Strength, +Economy, +Military Size, +Sports Strength) [-Sea Covereage, -Poor International Trade, raids] |
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| 24 May 2014 12:24 AM |
you can only pick out of the 7 options listed Vez
and you can only pick 1 country so Russia or China
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 12:26 AM |
lol jon nice try
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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Pusaids
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| Joined: 30 Aug 2013 |
| Total Posts: 8276 |
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| 24 May 2014 12:29 AM |
| Veznia: Russia, Northern China (+Military Strength, +Economy, +Trade/Production, +Education) [-Population, -Public Transportation, -Enviroment] |
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| 24 May 2014 12:29 AM |
"and you can only pick 1 country so Russia or China"
otherwise you're approved
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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Pusaids
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| Joined: 30 Aug 2013 |
| Total Posts: 8276 |
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| 24 May 2014 12:31 AM |
- Veznia: Russia (+Military Strength, +Economy, +Trade/Production, +Education) [-Population, -Public Transportation, -Environment] - - - - - - - - - - - - - -
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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Pusaids
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| Joined: 30 Aug 2013 |
| Total Posts: 8276 |
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| 24 May 2014 12:42 AM |
there is no server, building doesnt start till tomorrow
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 12:42 AM |
Nation name: Dönitzville
+Military Strength, +Education, +Enviorment, +Economy) [-Trade/Production, -Public Transportation, -Population] |
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| 24 May 2014 12:44 AM |
you need nation occupying pri
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 12:46 AM |
Nation name: Puntzland + Economy + Military strength - Population - Education - Public transportation + Environment + Trade/Production Taking over. Canada |
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| 24 May 2014 12:50 AM |
only occupy one country pri, pick one
Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 12:52 AM |
- *Vez* Veznia: Russia (+Military Strength, +Economy, +Trade/Production, +Education) [-Population, -Public Transportation, -Environment]
- *Super* Puntzland: Canada (+Economy, +Military Strength, +Environment, +Trade/Production) [-Population, -Education, -Public Transportation]
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Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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comicdude
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| Joined: 21 Jul 2009 |
| Total Posts: 16833 |
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| 24 May 2014 12:53 AM |
Newgascar: Madagascar + Public Transportation + Economy + Education + Trade/Production - Military Strength - Population - Environment |
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| 24 May 2014 12:57 AM |
- *Vez* Veznia: Russia (+Military Strength, +Economy, +Trade/Production, +Education) [-Population, -Public Transportation, -Environment]
- *Super* Puntzland: Canada (+Economy, +Military Strength, +Environment, +Trade/Production) [-Population, -Education, -Public Transportation]
- *Comic* Negascar: Madagascar (+Public Transportation, +Economy, +Education, +Trade/Production) [-Military Strength, -Population, -Environment]
- *Pri* Dönitzville: Germany (+Military Strength, +Education, +Environment, +Economy) [-Trade/Production, -Public Transportation, -Population]
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Iᴛ ᴀɪɴᴛ ᴇᴀsʏ, ʙᴇɪɴɢ Cʜᴇᴇsᴇʏ. |
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| 24 May 2014 01:02 AM |
South Africa
+ Economy - Military strength + Population - Education + Public transportation - Environment + Trade/Production |
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