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| 23 May 2014 05:28 AM |
| How do you make a script that makes all players teleport to a place that I want them to be. Then go back to the lobby. And randomly pick a another location to have all the players teleport. And have some time before the next tele. |
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| 23 May 2014 05:31 AM |
Finish this, please...
Or, tell me how to make it teleport everyone to a certain brick
a = game.Players:GetPlayers()
if a ~= nil then a.Character:MoveTo(Vector3.new(0,0,0)) end |
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uyoyalt
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| Joined: 16 Apr 2013 |
| Total Posts: 2860 |
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| 23 May 2014 05:32 AM |
location = game.Workspace.Lobby -- Change this
for i,v in pairs(game.Players:GetPlayers()) do v:MoveTo(location.Position) end |
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| 23 May 2014 05:33 AM |
| OK, now how do I make that work? |
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uyoyalt
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| Joined: 16 Apr 2013 |
| Total Posts: 2860 |
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| 23 May 2014 05:36 AM |
| Do functions, if your making an intermission. |
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| 23 May 2014 05:43 AM |
If you can give me an entire script, I'll be able to pay you when I get my main account back. I need there to be a timer, so when the timer runs out, it says something then teleports everyone to a map that I create. And after, say 4 minutes, it teleports everyone to the spawn. An example of the script being at lando64000's hide and seek, or Don't Blink, or Nikilis' Murder Mystery.
I pay good amounts BTW. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 05:45 AM |
>If you can give me an entire script, I'll be able to pay you when I get my main account back.
ERNG. STRIKE ONE.
1. Buying/Selling assets not meant to be sold is against the rules (ie accounts, models).
2. We won't make you the entire script if you don't even bother to learn. |
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uyoyalt
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| Joined: 16 Apr 2013 |
| Total Posts: 2860 |
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| 23 May 2014 05:47 AM |
| Well, wait one location only or random location? |
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| 23 May 2014 05:47 AM |
| I have bothered to learn, the script I need just feels a bit too complex. I've tried multiple scripts, most of which broke. |
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| 23 May 2014 05:48 AM |
| There will/should be over 10 maps, so I'd need a random location. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 05:48 AM |
Then keep trying. You will NEVER learn if you always pay for the solution.
http://wiki.roblox.com/index.php/Function |
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| 23 May 2014 05:50 AM |
| Most of the things I have learned, I learned from paying people to teach me. I've gotten fairly far with that. So no need to judge me by how I manage my games. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 05:52 AM |
| Then go to LMaD to pay some more money. |
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| 23 May 2014 05:53 AM |
| I pay money like I walk. So if you don't want to earn profit, you're luck must be terrible. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 06:05 AM |
>1. Buying/Selling assets not meant to be sold is against the rules (ie accounts, models).
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| 23 May 2014 06:21 AM |
| I buy lessons from people on roblox, is that against the rules? |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 06:24 AM |
| Is 'a lesson' a roblox asset? |
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| 23 May 2014 06:38 AM |
maps = game.Lighting:GetChildren() for i = 1,#maps do game.Lighting[tostring(maps(math.random(1,#maps))]:Clone().Parent = workspace break end
for i,v in pairs(game.Players:GetPlayers()) do v:MoveTo(Vector3.new()) --map position here end
wait(240)
for i,v in pairs(game.Players:GetPlayers()) do v:MoveTo(Vector3.new()) --lobby position here end |
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| 23 May 2014 07:51 AM |
this is childs play
^ always felt like using thay line from my 7th grade pre-algebra teacher
I will publish a minigame kit in the afternoon when I get back from school. |
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| 23 May 2014 07:51 AM |
| Or whatever it is you need. :P |
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| 23 May 2014 07:59 AM |
Yeah it is an asset, because I bought it as a decal. Problem bro? Right now, I need 2 scripts. 1 that makes maps disappear, and reappear when it's time for it to. An example being at hide and seek, or some obby's where you get to a certain point |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 08:01 AM |
Did you use money to buy the decal? If not, that is totally allowed.
And you can go make the scripts yourself. |
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| 23 May 2014 08:02 AM |
Triox, I was messing with you, chill out. This is scripting helpers, I need help with scripts. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 23 May 2014 08:03 AM |
| You don't need help with scripts, you need someone to do all the work for you. We fix scripts. |
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