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Re: {ABF} Updated rulebook v2.2

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nintendo566 is not online. nintendo566
Joined: 31 Oct 2013
Total Posts: 21932
03 May 2014 01:58 PM
RULES:
IDEA OF GAME:
The idea of Arena Ball is to score more points than the other team in a given amount of time. There are two ways to score, hit the ring on top of the goal for 1 point (1 behind blue, 20 behind yellow), or score a goal for 2 (4 behind blue, 6 behind yellow, 10 from gk box) points. Each team will have simple weapons. and may shoot/kill anyone. When the ball carrier is killed, any team has a chance to get the ball before it respawns with the player. If it respawns with the player it is known as a Dead Ball, and a new one is regened in the middle of the field.

TIMING:
2 halves of 10 minutes
OT: 5 minute period, If tied, continuing OTs


PENALTIES
Offsides - Inside GK box - (Attacking team) other teams ball (defending team) - penalty shot
Offsides (2) - Attacking team crosses blue before ball - Other teams ball
Illegal Pull - Crossing blue line at illegal times - Penalty shot
Troweling - putting a trowel in front of the goal to block the ball, trowel must be in gk box - penalty shot
Delay of game - If a player kills someone not during play, throws ball through wall/drops it out - penalty shot
GK Illegal Tools - Due to the GK having a forcefield, they cannot use any tools besides trowel and sword - Penalty shot.
Unsportsmanlike Play - Refs disgression - refs disgression
GK Interference - Negates goal, This occurs when a weapon knocks the gk over that prevents him from saving ball
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Shot clock violation - This can occur if the GK holds the ball for more than 10 seconds, player behind blue line holds ball for 10 seconds without crossing or passing, or a player holds ball behind yellow line for 30 seconds. - Other teams ball

GAMEPLAY
Can be 3v3-6v6
GK have a forcefield
Sword fight determines who gets ball first, this will be before each halve and overtime period


SCORING:
Goals:
IN FRONT BLUE: 2
BEHIND BLUE 4
BEHIND YELLOW 6
IN GK BOX 10
Rings:
IN FRONT OF BLUE: 1
BEHIND BLUE: 1
BEHIND YELLOW: 20

Other rules:
- If a player shoots the ball behind the yellow or blue line and the ball is aided by a weapon hitting it, it still counts as doubled/tripled. It is always where the ball is last held by a player
- At end of halves, it is not over until the ball is held by the defending team
- GK Interference is on a shot knocking the goalie over with a weapon.
- Jumping is allowed, however you cannot glitch your sword
- GKs can only pull down in the 2nd halve with 2 minutes remaining, but they must call pull or a pen. Or 1 minute left in overtime. They can only call pull when down or tied. If they take the lead while pulling they must unpull.
- Timeouts can be called on attack with the ball. (Cross halfline)
- 2 timeouts a half. 1 for an OT period. After time in your gk gets to inbound ball.
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BennehBear is not online. BennehBear
Joined: 18 Jul 2013
Total Posts: 599
17 May 2014 12:04 AM
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
Illegal Push - After a score the team that just scored passes the yellow before the ball crosses the blue.
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nintendo566 is not online. nintendo566
Joined: 31 Oct 2013
Total Posts: 21932
18 May 2014 12:01 PM
yes

"Being a Mets fan is like lending someone a lot of money and you just know that you'll never get paid back." - John Oliver
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comicdude is not online. comicdude
Joined: 21 Jul 2009
Total Posts: 16833
18 May 2014 02:58 PM
Nowhere does it say I can "decline" a penalty.
Still awaiting an explanation on how we didn't get the ball back after our PS.
Still awaiting an explanation on how we got called for an Illegal Push shortly after our PS.
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nintendo566 is not online. nintendo566
Joined: 31 Oct 2013
Total Posts: 21932
18 May 2014 03:00 PM
@Comic
You scored, therefore they get the ball. Thats how the game goes. Wist illegally pushed afterwards.

"Being a Mets fan is like lending someone a lot of money and you just know that you'll never get paid back." - John Oliver
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comicdude is not online. comicdude
Joined: 21 Jul 2009
Total Posts: 16833
18 May 2014 03:02 PM
We had possession. They IPed us. We scored on the PS. We retain possession. Which part am I messing up?
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BroBro264 is not online. BroBro264
Joined: 12 Jul 2011
Total Posts: 28121
18 May 2014 03:03 PM
well

bml made the PS
wist was in front of the gk box not past yellow
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seanmannion is not online. seanmannion
Joined: 26 Dec 2013
Total Posts: 3686
18 May 2014 03:03 PM
comic stfu and quit crying az cant make it to the championship



and i committed atleast 10000000000000000000000 dealay of game pens and i killed danny when he was on the spawn 10 times
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comicdude is not online. comicdude
Joined: 21 Jul 2009
Total Posts: 16833
18 May 2014 03:07 PM
Heck, if all I have to do is tell my team to commit penalties so that the other team can't get any more than 2 points each possession, I'm gonna start doing that.
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nintendo566 is not online. nintendo566
Joined: 31 Oct 2013
Total Posts: 21932
18 May 2014 03:07 PM
mfg ill update the rulebook e.e

"Being a Mets fan is like lending someone a lot of money and you just know that you'll never get paid back." - John Oliver
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