fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 18 May 2014 01:36 PM |
| It's a lot harder than making cutscenes.... |
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Ferelcapo
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| Joined: 30 Jul 2009 |
| Total Posts: 10747 |
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| 18 May 2014 01:38 PM |
| coming from you that's not surprising |
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Shovuc
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| Joined: 26 Aug 2013 |
| Total Posts: 5142 |
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| 18 May 2014 01:39 PM |
| Never go into something thinking it will be easy, because murphy's law will always prevail. |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 18 May 2014 01:39 PM |
@Ferel I'll try not to get offended,
I guess I will just stick to being a CG artist. |
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Shovuc
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| Joined: 26 Aug 2013 |
| Total Posts: 5142 |
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| 18 May 2014 01:40 PM |
| Did you have a well developed plan for making your game? Or are you just making it up as you go? |
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Bigtiop26
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| Joined: 25 Feb 2009 |
| Total Posts: 29887 |
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| 18 May 2014 01:41 PM |
"Never go into something thinking it will be easy, because murphy's law will always prevail"
"Murphy's Law is summed up as "If something can be used or done a right way and a wrong way, and the wrong way will lead to catastrophy, it will be used or done the wrong way." As originally applied, Murphy's Law — coined by, and named after, U.S. Air Force engineer Edward A. Murphy, Jr.— was intended not as ironic humor but as a serious admonition to engineers: a device shouldn't be made so that it can be used incorrectly in the first place, a practice commonly referred to as Idiot-Proofing. Study, for instance, the loss of several F-111 (TFX ) aircraft during the Vietnam War due to the backwards insertion of a graphite pin in the rudder assembly. Had Murphy's Law been heeded, the pin would have been designed so that it could not be inserted backwards."
I don't see how what you said made sense. |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 18 May 2014 01:43 PM |
I am not actually going to make a game, just figure out how to use UDK, then make a game.
I am not going to do it alone, I need a crew... |
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