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Developing a game is so much harder than I thought

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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
18 May 2014 01:36 PM
It's a lot harder than making cutscenes....
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Ferelcapo is online. Ferelcapo
Joined: 30 Jul 2009
Total Posts: 10747
18 May 2014 01:38 PM
coming from you that's not surprising
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
18 May 2014 01:39 PM
Never go into something thinking it will be easy, because murphy's law will always prevail.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
18 May 2014 01:39 PM
@Ferel
I'll try not to get offended,

I guess I will just stick to being a CG artist.
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Shovuc is not online. Shovuc
Joined: 26 Aug 2013
Total Posts: 5142
18 May 2014 01:40 PM
Did you have a well developed plan for making your game? Or are you just making it up as you go?
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Bigtiop26 is not online. Bigtiop26
Joined: 25 Feb 2009
Total Posts: 29887
18 May 2014 01:41 PM
"Never go into something thinking it will be easy, because murphy's law will always prevail"

"Murphy's Law is summed up as "If something can be used or done a right way and a wrong way, and the wrong way will lead to catastrophy, it will be used or done the wrong way."
As originally applied, Murphy's Law — coined by, and named after, U.S. Air Force engineer Edward A. Murphy, Jr.— was intended not as ironic humor but as a serious admonition to engineers: a device shouldn't be made so that it can be used incorrectly in the first place, a practice commonly referred to as Idiot-Proofing. Study, for instance, the loss of several F-111 (TFX ) aircraft during the Vietnam War due to the backwards insertion of a graphite pin in the rudder assembly. Had Murphy's Law been heeded, the pin would have been designed so that it could not be inserted backwards."

I don't see how what you said made sense.
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
18 May 2014 01:43 PM
I am not actually going to make a game, just figure out how to use UDK, then make a game.

I am not going to do it alone, I need a crew...
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