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Re: does anyone have a

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nighttimeninja314 is not online. nighttimeninja314
Joined: 04 Apr 2011
Total Posts: 4001
16 May 2014 05:39 PM
reliable pathfinding system I can borrow? I'm doing an experiment.
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StealthKing95 is online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
16 May 2014 05:46 PM
"reliable pathfinding"
yep

" I can borrow?"
nop
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StealthKing95 is online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
16 May 2014 05:47 PM
Just research the A-Star search algorithm, it's really easy to do in Lua, its almost a straight conversion from the pseudocode in wikipedia
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bowman6 is not online. bowman6
Joined: 06 Jul 2008
Total Posts: 233
16 May 2014 07:53 PM
Or use random numbers for angles and store which go farthest.
Already 1000x better than most zombie AI on roblox.
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
16 May 2014 08:00 PM
I just played this, so here's the exception of "most"
http://web.roblox.com/Pathfinding-Test-place?id=55703487
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nighttimeninja314 is not online. nighttimeninja314
Joined: 04 Apr 2011
Total Posts: 4001
18 May 2014 04:29 PM
Bump.

I'll be studying, but I was wondering if anyone had something OS I could look at.I want to try to create a RTS game using pathfinding.
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nighttimeninja314 is not online. nighttimeninja314
Joined: 04 Apr 2011
Total Posts: 4001
18 May 2014 06:42 PM
Bump.

D:
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