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| 16 May 2014 05:46 PM |
"All war is business." A man says. This man wasn't particularly big or scary, but he was important. "All war is business, my friend, and how can you contribute to it?" He asks, looking straight into your eyes. "Don't answer that, I've already read you like a book. We've got openings, and we just need to place you in one. Being us, we've got places for scientists, soldiers, really anything. We're in it for the money, and we've got wars to handle, stranger." He pauses, and then flips open another folder, pausing a brief second before going on another breathless rant. "Soldier. I see. You've got the qualities for it, the rigor, the value. We are mercs, and we've changed war. We are the sole reason France stands, and Britain is a warzone of hell. We're the reason why Russia is broken, and we're the reason the world won't stop fighting. We've got the money to handle anything, and we've done so before." He pauses, once again. You slowly edge in to look at the man. He's not very official, wearing street clothing underneath a bulletproof vest, and a pistol on the desk. "Right. We'll get you there to your selected squad. Like Britain, do you? I bet you'll enjoy the fight there."
You are a mercenary in 2050. The world has changed, and paying mercenaries became a lucrative prospect. The wars have raged long and hard, between France and Germany, Italy and Greece, Britain and Ireland, Russia and it's own territory, US and Brazil, and many more wars. Each one, this company has had their hands in. They've got the best weapons, bringing drones and early robots into the battle, kitting out all of their soldiers, and destroying the opposition. This is war, and it's your own business.
SOLDIER
You are a soldier in AS-Celts, fighting with Ireland near Glasgow. You've been kitted out with the standards, and would be placed in an upfront squad, which we would call Spec-Ops. They did anything and everything, and were destructive in the process. Below is your typical kit... and maybe a few extras that you decided to snag.
Bulletproof Armor- Highly resistant against bullets. Radio Helm Heat Tracking Rad Measuring Vid Comms DR15 Grenades- Super powerful grenades that can level a building. Can be raised or lowered. At it's highest, it could destroy a whole building, and lowest is a normal grenade. P Grenades- Paralyzing Grenades. Stun Gun Breaching Explosives Target Sight Binoculars Weighed Throwing Knives Bowie Knife Military Knife Wrist-Pad- Enables hacking, communications, and target sighting. Aid Assist- Locates wounds. Aid Repair- Allows for temporary stabilization of teammate.
EXTRAS [pick 2]
Swiss Wrist- Allows for lockpicking and entry into places you would normally not be allowed. Friendly Fire Prevention Third Gun Pick Grappling Hook Tact. Gloves- Allows for climbing. Wings- Allows for gliding.
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