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| 16 May 2014 11:05 AM |
Would it be possible to make a game with virtually an infinite number of players?
If you were to give every player their own server and then upload their data to the data store (x,y,z positions, as well as what way they are facing) would it be possible to translate that data into a bot that then would be generated in every one elses server. That way you could potentially exceed the limit of players roblox puts on a server.
I was wondering ho feasible this idea is? Anyone think it might work? |
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| 16 May 2014 11:06 AM |
| it MIGHT be possible,but not likely, considering there is only a certain amount of requests can be sent to the data store for everyone however many seconds and w/e |
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MrChubbs
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| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
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| 16 May 2014 11:06 AM |
| Maybe, but I'm not sure how long it takes to propigate the updates to new servers. |
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| 16 May 2014 11:06 AM |
| except data is stored when a player exits the game |
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| 16 May 2014 11:07 AM |
Unless a new feature came out while I was on hiatus
Last I heard was data persistence |
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| 16 May 2014 11:08 AM |
@Mega dataStore is diffrent |
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