morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 15 May 2014 08:47 PM |
I've seen these around for a while now in things like Ludum Dare and the Maker's Fairs. If I'm going to do this, I want to hear your ideas before this Saturday when I start it. Here are my ideas:
1. Shooting Range The concept of the game is fairly simple. The players take a gun and shoot targets before other players do. The player with the most points wins.
2. Treadmill Elimination Obby A more intricate game that spawns players on a treadmill with an endless obby coming at them. Players play until they die, at which they are out. The last player standing wins.
Please feel free to add your idea to this. The idea I see best will be the one I make. |
|
|
| Report Abuse |
|
|
| |
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 16 May 2014 02:47 PM |
| I am asking for more ideas. |
|
|
| Report Abuse |
|
|
yohipeeps
|
  |
| Joined: 01 Jan 2011 |
| Total Posts: 15 |
|
|
| 16 May 2014 03:16 PM |
| I like the treadmill obby one! I would play that for hours! Just PM me if you decide to make it! |
|
|
| Report Abuse |
|
|
notfruit
|
  |
| Joined: 21 Sep 2012 |
| Total Posts: 1386 |
|
|
| 16 May 2014 08:15 PM |
A lightsaber fighting game?
I have yet to see one here. |
|
|
| Report Abuse |
|
|
|
| 16 May 2014 08:23 PM |
Some guy getting trampled by doges. Bam; nailed it.
I am surrounded by Idiots. |
|
|
| Report Abuse |
|
|
Rexauro
|
  |
| Joined: 03 Mar 2008 |
| Total Posts: 8864 |
|
|
| 16 May 2014 10:46 PM |
| These are the first good ideas that I've ever seen on this forum section. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 16 May 2014 10:53 PM |
| I will take that as a complement. Thank you very much. :D |
|
|
| Report Abuse |
|
|
|
| 16 May 2014 11:30 PM |
If you are going to the Maker Faire then expect people to want to try out your game. That is what happens at all conventions.
Because of that, make sure there is some aspect of 'character customization' or something the player can toggle to suit their taste.
Remember; flexible gameplay is key to fun gameplay. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 11:01 AM |
| I'm not going to Maker's Faire, but I do expect some Roblox players to want to try out the game. And development on the Treadmill Elimination Obby begins now. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 01:01 PM |
| Sweet, two hours in and I have the elimination, treadmill, and almost one obby part set up |
|
|
| Report Abuse |
|
|
RedTK
|
  |
| Joined: 03 Jan 2012 |
| Total Posts: 102 |
|
|
| 17 May 2014 01:07 PM |
Interesting idea, message me when you finish it. I'd gladly try it out.
~As iron is eaten away by rust, so the envious are consumed by their own passion.~ |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 01:45 PM |
| The treadmill idea seems to add some difficulty to simple obstacles. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 02:05 PM |
| 3 Hours left on this project. Right now I have three working obstacles spawning in a random order. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 02:18 PM |
| Alrighty, here's what I have currently: http://www.roblox.com/The-6-Hour-Project-place?id=119017317 |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 03:26 PM |
| An hour and a half left and I'm running out of ideas :0 |
|
|
| Report Abuse |
|
|
Sierk
|
  |
| Joined: 02 May 2014 |
| Total Posts: 28 |
|
|
| 17 May 2014 03:32 PM |
| Looks really well right now! :) |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 03:36 PM |
| I think I'm going to add a few more game modes to it. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 04:03 PM |
| I got a team mode up and running. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 04:37 PM |
| I finally got to making the game update system so players can know whats going on with 20 or so minutes left on the clock. |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 04:46 PM |
| I don't think I can fit anything else in with 15 minutes left. So what you see is most likely the 6 Hour Project. |
|
|
| Report Abuse |
|
|
kubuto2
|
  |
| Joined: 16 Jul 2008 |
| Total Posts: 1275 |
|
|
| 17 May 2014 04:54 PM |
My 24 Hour Game. http://www.roblox.com/Turn-Table-place?id=109068536 |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 04:58 PM |
| Added a help guide at the last second XD |
|
|
| Report Abuse |
|
|
morash
|
  |
| Joined: 22 May 2010 |
| Total Posts: 5834 |
|
|
| 17 May 2014 09:22 PM |
| I think I'm going to continue updating this in 6 hour segments. Any suggestions for the 12 hour version? |
|
|
| Report Abuse |
|
|