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| 15 May 2014 03:33 PM |
timer = script.Parent
while true do wait(1) timer.Value = timer.Value + 1 end |
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| 15 May 2014 03:35 PM |
| I see no issue. Is timer's parent actually a value? |
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| 15 May 2014 03:36 PM |
Nothing is. Use this instead.
timer = script.Parent while wait(1) do timer.Value = timer.Value + 1 end
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| 15 May 2014 03:42 PM |
| Still doesn't work. That is the script's parent....and it's a NumberValue.... |
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| 15 May 2014 03:46 PM |
No output, isn't locked, normal script, family tree:
Players -Player --Timer ---Script |
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| 15 May 2014 03:47 PM |
| Use my script, inside the player, while true do doesnt run because 'true' is false. |
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| 15 May 2014 03:49 PM |
"because 'true' is false."
how high are you right now
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| 15 May 2014 03:53 PM |
| I'm not stupid (I hope). Sensei's didn't work either... |
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| 15 May 2014 04:10 PM |
| senseis was just a faster way. If theres an issue, its one due to the scripts place in game. |
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| 15 May 2014 04:11 PM |
| Is timer an IntValue or a StringValue? |
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powertool
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| Joined: 01 Feb 2008 |
| Total Posts: 3771 |
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| 15 May 2014 04:13 PM |
--Assuming timer is an intvalue.
local tmr = script.Parent while wait(1) do tmr.Value = tmr.Value + 1 end |
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| 15 May 2014 04:45 PM |
| When I run while true do scripts inside the player, it doesnt work, therefor 'true' isnt true. |
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| 15 May 2014 07:50 PM |
| Then would while false do work?? |
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| 16 May 2014 09:25 AM |
@sensei
try this in studio, you noob:
while true do print("while true do works") wait(1) end |
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