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| 13 May 2014 05:07 PM |
Yes, this belongs in scripting helpers, but I've gotten no help there. I decided to ask ATR, because most of the people who forum here are developers as well.
Whenever I clone a NPC into workspace, it spawns and looses its legs and feet. I've tried MakeJoints(), Cloning from ReplicatedStorage and Lighting, and removing the humanoid and putting it back in. |
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Abel20032
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| Joined: 04 Sep 2012 |
| Total Posts: 18399 |
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| 13 May 2014 05:08 PM |
is archivable enabled?
if yes, well i just dont really know. anchor it maybe |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 13 May 2014 05:08 PM |
| game.Lighting.Derp:Clone().Parent = workspace |
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KyoZero
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| Joined: 11 May 2011 |
| Total Posts: 3345 |
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| 13 May 2014 05:08 PM |
| Did you try turning it off and on again? |
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| 13 May 2014 05:09 PM |
| It's turned on and active. And yes, i'm cloning it. |
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| 13 May 2014 05:10 PM |
| And when I remove the humanoid and put it back in or turn it off and on, it removes the hats, gear, and other objects. It fixes the problem, but it creates another problem. |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 13 May 2014 05:10 PM |
1. Anchor it. 2. Are you still taking request on LT? 3. Can I help you on LT?
http://www.roblox.com/Sir-American-item?id=157010189 |
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| 13 May 2014 05:12 PM |
I'll try anchoring it and unanchoring it. Thanks!
I'm currently not taking requests for LT right now for i'm developing a big new game, which should be released for BETA in the next week or so. |
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Abel20032
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| Joined: 04 Sep 2012 |
| Total Posts: 18399 |
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| 13 May 2014 05:12 PM |
| well it has alot of countless glitches |
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Duskens
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| Joined: 02 Aug 2013 |
| Total Posts: 5556 |
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| 13 May 2014 05:34 PM |
| Make sure it's actually welded. |
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| 13 May 2014 06:12 PM |
| Nothing worked so far. How do I check if it's welded? |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 13 May 2014 06:16 PM |
make it a model and PM me it? Maybe I can fix it?
http://www.roblox.com/Sir-Rich-Patriot-II-item?id=157010189 |
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GeekLord2
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| Joined: 15 Aug 2010 |
| Total Posts: 7687 |
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| 13 May 2014 06:17 PM |
do something like this:
game.Workspace.TestDummy.LeftArm:remove()
add a function or something like that idk lol |
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ruines
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| Joined: 25 Oct 2013 |
| Total Posts: 7823 |
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| 13 May 2014 06:17 PM |
| remove health scripts in it..try that |
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ruines
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| Joined: 25 Oct 2013 |
| Total Posts: 7823 |
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| 13 May 2014 06:18 PM |
| that's what i did,and it worked. |
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| 13 May 2014 06:24 PM |
I fixed the no arms/legs glitch
now about 50% spawn and die. |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 13 May 2014 06:27 PM |
Change the Humanoid health from 0 to 100
http://www.roblox.com/Sir-Rich-Patriot-II-item?id=157010189 |
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| 13 May 2014 06:27 PM |
Mind posting the script?
c(•ᴗ • c ) c( • ᴗ • )ᴐ ( ᴐ • ᴗ•)ᴐ GUEST DANCE |
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J6V
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| Joined: 29 Jan 2009 |
| Total Posts: 4957 |
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| 13 May 2014 06:36 PM |
I recall a while back that it was a bug and was being fixed by programmers.
Imma' Firin' Ma' Laza' |
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| 13 May 2014 06:51 PM |
| I've seen lots of people somehow sole it. pls help meeeeh |
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