Essr
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| Joined: 21 Mar 2014 |
| Total Posts: 990 |
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| 13 May 2014 03:58 AM |
| I used it in my game, we were on front page of BC games, the very top and then the script thought everyone was cheating and kicked around 35 of the 40 players in our game, that night we never got front page on BC again cause of that lol, we will tonight, but just saying so you guys dont make the same mistake haha |
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| 13 May 2014 04:16 AM |
| *Never use anyone elses scripts |
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Essr
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| Joined: 21 Mar 2014 |
| Total Posts: 990 |
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| 13 May 2014 04:24 AM |
| @King, I only used it due to a problem with exploiters, inb4 anyone says do Filtering enable, cant it breaks all our scripts, but yea i'll pay my Scripter to make a word filter. |
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| 13 May 2014 04:39 AM |
Speedhack is easy to fix, players setting themselves nil is also easy, using playeradded and the .Changed event. Noclip is also very easily doable in non open world maps using pre-computed regions etc.
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Essr
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| Joined: 21 Mar 2014 |
| Total Posts: 990 |
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| 13 May 2014 04:47 AM |
@Stealth I am talking about script insertation exploiters, don't say it is not around because it is, just not public very few people have them at the moment but they are around reason why its not public is because people pay like 100k for it so obviously the buyers won't leak it or it will get patched, but it is hard as they all put /e infront of the scripts, stopping it being picked up.
I know this, as I talked to someone who has it, obviously I wont release but yea so is there any way to avoid this? It is mostly admin they are inserting in. |
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| 13 May 2014 06:08 AM |
@essr
can you get out,
you've been spamming scripting helpers with your god awful request for over 2-3 days now. |
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NB3
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| Joined: 27 Dec 2009 |
| Total Posts: 537 |
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| 13 May 2014 06:51 AM |
Why use someone elses scripts if you could just make your own? Hm?
Anti-Exploit doesn't always mean Anti-Exploit cause anybody can still bypass it but it can keep back only a certain amount of information. |
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Essr
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| Joined: 21 Mar 2014 |
| Total Posts: 990 |
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| 13 May 2014 06:51 AM |
| @infected get out, u poor. |
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Devoi
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| Joined: 09 Jun 2013 |
| Total Posts: 5387 |
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| 13 May 2014 02:28 PM |
@above This is scripters, not lmad. Get out. |
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| 13 May 2014 02:34 PM |
All scripts on ROBLOX come with no warranty unless the creator provides one -- if you were gamed by the internet because you couldn't read, then that's on you (excellent experience for the future, if I might add)
If you want to have a front-page game, but are unable to script to a degree that will allow you to make scripts compatible with FilteringEnabled (actually not that hard once you understand client/server boundaries), then that's the risk you take. Don't complain about something that was intended to help you publicly -- you're essentially stabbing the person who spend hours, even days, coding something to stop the bad guys. If you have a problem, send the creator a PM and hope they fix it. If you don't like it -- life sucks -- if you want it done right, you have to do it yourself. |
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trogyssy
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| Joined: 29 Oct 2010 |
| Total Posts: 2322 |
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| 13 May 2014 03:01 PM |
don't bother paying your scripter.
local bannedwords={"hi", "what", "OGM"} --Edit these to your heart's content
for i, v in pairs(bannedwords) do v=string.lower(v) end
Game.Players.PlayerAdded:connect(function(p) p.Chatted:connect(function(m) m=string.lower(m) for i, v in pairs(bannedwords) do if m==v then p:Kick() end end end)end) |
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| 13 May 2014 06:09 PM |
| Use FilteringEnabled and change your scripts to work with FilteringEnabled. |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 13 May 2014 06:31 PM |
| But, with filteringEnabled it's harder to do animations, and directly modify the world. :/ |
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| 13 May 2014 06:32 PM |
| You shouldn't have been directly modifying the world from the client anyways, that's just silly... and you can use Remotes for weld-based animations if you need. |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 13 May 2014 07:03 PM |
TheLuaWeaver
The thing is, I'm not sure anyone would appreciate the delay that would occur. |
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| 13 May 2014 07:24 PM |
| The delay isn't too bad. You can also make it appear to the client as if it is running on time, but to everyone else, have the delayed thing (we're talking like, 0.1 seconds here, it isn't that bad). |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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