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| 12 May 2014 12:47 AM |
god = game.Players.crazymuffin267
function onChatted(msg) if msg == "force" then Instance.new("ForceField", game.Workspace.crazymuffin267) end god.Chatted:connect(onChatted)
fire = Instance.new("Fire", game.Workspace.crazymuffin267.Torso) fire.Heat = 9 fire.Size = 9
light = Instance.new("PointLight", game.Workspace.crazymuffin267.Torso) light.Brightness = 200 light.Color = Color3.new(0, 0, 255) light.Range = 30
game.Workspace.crazymuffin267["NinjaTwinSwords"]:remove() game.Workspace.crazymuffin267.Head.face:remove() game.Workspace.crazymuffin267["Left Arm"].BrickColor = BrickColor.new("Really black") game.Workspace.crazymuffin267["Right Leg"].BrickColor = BrickColor.new("Really black") game.Workspace.crazymuffin267["Right Arm"].BrickColor = BrickColor.new("Really black") game.Workspace.crazymuffin267["Left Leg"].BrickColor = BrickColor.new("Really blue") game.Workspace.crazymuffin267.Torso.BrickColor = BrickColor.new("Really blue") game.Workspace.crazymuffin267.Head.BrickColor = BrickColor.new("Really black") game.Workspace.crazymuffin267.Humanoid.MaxHealth = math.huge game.Workspace.crazymuffin267.Shirt:remove() game.Workspace.crazymuffin267.Pants:remove()
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| 12 May 2014 12:53 AM |
At the top of script put : repeat wait() until game.Players:FindFirstChild("crazymuffin267")
this is a signature: pcall(function() print([[apparently this is a string]]) end) |
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diabete
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| Joined: 07 May 2014 |
| Total Posts: 230 |
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| 12 May 2014 12:56 AM |
add this to the top and run it to check for line calls(errors between lines)
repeat print(1) until script.Parent |
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diabete
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| Joined: 07 May 2014 |
| Total Posts: 230 |
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| 12 May 2014 12:57 AM |
i meant
repeat
print(1) -- distance between lines if used in a local repeat loop
until 2 == 1 |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 12 May 2014 12:58 AM |
I think this is what you want.. Commands are; Force, Fire, Light, and Shadow.
game.Players.crazymuffin267.Chatted:connect(function(msg) if (msg:lower()) == "force" then Instance.new("ForceField", game.Workspace.crazymuffin267) elseif (msg:lower()) == "fire" then fire = Instance.new("Fire", game.Workspace.crazymuffin267.Torso) fire.Heat = 9 fire.Size = 9 elseif (msg:lower()) == "light" then light = Instance.new("PointLight", game.Workspace.crazymuffin267.Torso) light.Brightness = 200 light.Color = Color3.new(0, 0, 255) light.Range = 30 elseif (msg:lower()) == "shadow" then c = game.Workspace.crazymuffin267:GetChildren() for i = 1,#c do if c[i]:IsA("Hat") then c[i]:Destroy() elseif c[i]:IsA("BasePart") then if c[i].Name == "Head" then c[i].face:Destroy() else c[i].BrickColor = BrickColor.new("Really black") elseif c[i].Name == "Shirt" then c[i]:Destroy() elseif c[i].Name == "Pants" then c[i]:Destroy() end end game.Workspace.crazymuffin267.MaxHealth = math.huge game.Workspace.crazymuffin267.Health = math.huge end end) |
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| 12 May 2014 01:00 AM |
| Dude thats not what I want I just want the commands is Forcefield |
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micke3212
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| Joined: 24 Nov 2009 |
| Total Posts: 3000 |
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| 12 May 2014 01:03 AM |
local admin = {""} game.Players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(msg) if admin[plr.Name] then If msg:Sub(1,5):lower() == "Force" then p = Instance.new("ForceField", plr.Character) end end end) end) |
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| 12 May 2014 01:04 AM |
| Can you guys just fix my script D: |
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micke3212
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| Joined: 24 Nov 2009 |
| Total Posts: 3000 |
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| 12 May 2014 01:07 AM |
| YOu just made a admin script -.- |
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micke3212
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| Joined: 24 Nov 2009 |
| Total Posts: 3000 |
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| 12 May 2014 01:09 AM |
| Tht force fields u when u chat force dude their no other way Ik this best |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 12 May 2014 02:37 AM |
repeat wait() until game.Players.crazymuffin267 god = game.Players.crazymuffin267
function onChatted(msg) if msg == "force" then Instance.new("ForceField", god.Character.Torso)
fire = Instance.new("Fire", god.Character.Torso) fire.Heat = 9 fire.Size = 9
light = Instance.new("PointLight", god.Character.Torso) light.Brightness = 200 light.Color = Color3.new(0, 0, 255) light.Range = 30 end
end god.Chatted:connect(onChatted) |
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