EliteTCer
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| Joined: 17 Dec 2008 |
| Total Posts: 5174 |
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| 11 May 2014 07:52 PM |
function PP(newPlayer) local BodyColors = part.Parent:FindFirstChild("Body Colors") if (BodyColors ~= nil) then BodyColors.HeadColor = BrickColor.new(1) BodyColors.LeftArmColor = BrickColor.new(1) BodyColors.LeftLegColor = BrickColor.new(1) BodyColors.RightArmColor = BrickColor.new(1) BodyColors.RightLegColor = BrickColor.new(1) BodyColors.TorsoColor = BrickColor.new(1) end end
script.Parent.PP:connect(newPlayer) |
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| 11 May 2014 07:57 PM |
| I don't know. Usually body colors don't affect the player in-game, so you usually have to color the torso, arms, etc. Wait, why are you doing BrickColor.new(1)? I think it's BrickColor3.new(RGB) |
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EliteTCer
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| Joined: 17 Dec 2008 |
| Total Posts: 5174 |
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| 11 May 2014 08:03 PM |
| I'm not sure. Does anyone else see something wrong? |
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| 11 May 2014 08:05 PM |
BodyColors.HeadColor = "Really Black"
That's an example; with body colors they don't use BrickColor.new. |
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EliteTCer
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| Joined: 17 Dec 2008 |
| Total Posts: 5174 |
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EliteTCer
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| Joined: 17 Dec 2008 |
| Total Posts: 5174 |
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| 11 May 2014 08:17 PM |
I've tried BodyColors.HeadColor = "Really Black" BodyColors.HeadColor = ("Really Black") BodyColors.HeadColor = BrickColor.new("Really Black") BodyColors.HeadColor = BrickColor.new(1) None work, I do not understand. |
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EliteTCer
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| Joined: 17 Dec 2008 |
| Total Posts: 5174 |
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| 11 May 2014 08:31 PM |
local player = game.Players.LocalPlayer local changeTo = "Bright red"
for i, v in pairs(player.Character:GetChildren()) do if v:IsA("BasePart") then v.BrickColor = BrickColor.new(changeTo) end end
-- this is a script that ForeverDev gave to me, idk if it'll do you any good but try it. |
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