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Re: Is It Worth It to Learn Lua?

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DatLogic is not online. DatLogic
Joined: 06 Jul 2013
Total Posts: 422
08 May 2014 03:08 PM
I'm thinking of learning Lua but I'm not sure if I should. When I get older I would like to be a programmer and I want to start learning now but will roblox help me in anyway?
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kisamebeast is not online. kisamebeast
Joined: 17 Jan 2008
Total Posts: 3086
08 May 2014 03:13 PM
Absolutely.

Thanks to Roblox, I was exposed at a very young age to the mindset of a programmer, which influenced me throughout high school and now in college. I can say now as a physics/computer science major that learning Lua initially put me on the path I'm on today. So I'd say give it a shot, the earlier the better!
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
08 May 2014 03:14 PM
Roblox and Arduino's put me on the path to CS, so yes. Learn Lua.
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BlueTaslem is not online. BlueTaslem
Joined: 11 May 2008
Total Posts: 11060
08 May 2014 03:14 PM
Lua is not something you will probably encounter in the professional, production world. That's not to say no one uses it, it's just not very common.

It's still a very nice, fun programming language, however, so there's no reason YOU can't use it for your whole life.

It's semi-functional, so you get to see lots of good programming-features that some languages don't make so obvious (or so easy).

Nothing stops you from learning another programming language after, and Lua is much easier than many to learn, and will it make it faster to learn others.
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VirtualPrince is not online. VirtualPrince
Joined: 17 Oct 2013
Total Posts: 7386
08 May 2014 03:47 PM
Well, it's kind of required to make legitimate games.
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
08 May 2014 03:54 PM
No it's not, very few games are made using Lua.
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VirtualPrince is not online. VirtualPrince
Joined: 17 Oct 2013
Total Posts: 7386
08 May 2014 03:59 PM
Even those skimpy "obby" games have some scripting in there.
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VirtualPrince is not online. VirtualPrince
Joined: 17 Oct 2013
Total Posts: 7386
08 May 2014 03:59 PM
Oh, I see. I meant ROBLOX games.
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FreeScriptMaker is not online. FreeScriptMaker
Joined: 29 Nov 2013
Total Posts: 2275
08 May 2014 05:05 PM
Those obbys have free model scripts the creator doesn't have to have any scripting knowledge.
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DatLogic is not online. DatLogic
Joined: 06 Jul 2013
Total Posts: 422
08 May 2014 05:21 PM
do you have any suggestions for learning it? Should I look at fms and figure out how they work and try to rescript them or use youtube tuts or the wiki?
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MettaurSp is not online. MettaurSp
Joined: 20 Mar 2010
Total Posts: 3179
08 May 2014 06:51 PM
Each of those methods are good for starting out.
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TheProgrammingMaster is not online. TheProgrammingMaster
Joined: 20 Aug 2011
Total Posts: 7602
08 May 2014 08:55 PM
To make a good obby, you should put all the killing bricks into a model and have one script to connect all of them to kill you.
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stickmanx25 is not online. stickmanx25
Joined: 17 Aug 2007
Total Posts: 5829
08 May 2014 10:58 PM
@TPM
Or just... don't make an obby, since they're tired and redundant, and have been since '07. :I
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tnt91 is not online. tnt91
Joined: 14 Aug 2008
Total Posts: 43390
09 May 2014 06:36 AM
being a programmer as a job would be a costly mistake
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
09 May 2014 08:27 AM
Depends really, but CS is one of the top five highest paid degrees.
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Aerideyn is not online. Aerideyn
Joined: 16 Jan 2010
Total Posts: 1882
09 May 2014 09:04 AM
The algorithms you learn and the intuition you develop for programming with Lua will carry you through to the other languages.

Sure you might need to learn some new syntax or best practices for your next language but everything else is directly transferrable.
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OneTrueGodTheHolyCow is not online. OneTrueGodTheHolyCow
Joined: 24 Oct 2013
Total Posts: 9350
09 May 2014 09:29 AM
Lua also has one of or maybe the fastest interpreter for a high level scripting language if you use LuaJIT
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thetommygun is not online. thetommygun
Joined: 21 Mar 2011
Total Posts: 6159
09 May 2014 09:57 AM
Isn't Kerbal space program coded in Lua?
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
09 May 2014 10:03 AM
No, it's C++ with a Lua enviroment with developers, much like GMod.
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pilotown is not online. pilotown
Joined: 05 Apr 2014
Total Posts: 596
09 May 2014 01:21 PM
testg
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pilotown is not online. pilotown
Joined: 05 Apr 2014
Total Posts: 596
09 May 2014 01:21 PM
testg
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OneTrueGodTheHolyCow is not online. OneTrueGodTheHolyCow
Joined: 24 Oct 2013
Total Posts: 9350
09 May 2014 01:22 PM
Or C#? And yay KSP <3
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Aerideyn is not online. Aerideyn
Joined: 16 Jan 2010
Total Posts: 1882
10 May 2014 10:05 PM
KSP is made in Unity which as far as i am aware uses mono. (cross platform c#)
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MrChubbs is not online. MrChubbs
Joined: 14 Oct 2010
Total Posts: 4969
10 May 2014 11:09 PM
Ah you're right, I must have confused it with something else.
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nighttimeninja314 is not online. nighttimeninja314
Joined: 04 Apr 2011
Total Posts: 4001
10 May 2014 11:42 PM
Yes, immensely. I had learned standard lua pretty good by now, so when my sister started learning Java script, I noticed alot of the same concepts. Even if you wont use lua, it relates to other languages good and its easy.
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